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Ocular Nightmare: Difference between revisions
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== Bugs == | == Bugs == | ||
* | * This changed from a Legendary Reaction to a Legendary Action in Hotfixes number [[patch notes|27]] and [[patch notes|28]]. As such, it cannot be prevented by use of methods such as {{SAI|Shocking Grasp}} or {{SAI|Pommel Strike}}. | ||
* While the description says 'possibly', this merely refers to the randomness of what effect '''Ocular Nightmare''' may apply to its targets; the chance to hit is 100% - or the combat log does not show it.{{verify}} | |||
* While the description says 'possibly', '''Ocular Nightmare''' | * The AoE is actually lesser than 18m. {{verify}} | ||
* | |||
[[Category:Reactions]] | [[Category:Reactions]] | ||
[[Category:Legendary actions]] | [[Category:Legendary actions]] |
Latest revision as of 06:43, 4 February 2025
Ocular Nightmare is a legendary action available to the Spectator in Honour mode that lets it flail around, shooting all foes with random eye beams.
Description
Possibly , , and all foes within 20 m / 67 ft with your flailing Eye Rays.
Properties
- Cost:
-
Action
- Damage:
- Details:
-
AoE: 20 m / 66 ft (Radius)
-
CON Save (Spell save DC)
How to learn
Used by creatures: Spectator
Bugs[edit | edit source]
- This changed from a Legendary Reaction to a Legendary Action in Hotfixes number 27 and 28. As such, it cannot be prevented by use of methods such as or .
- While the description says 'possibly', this merely refers to the randomness of what effect Ocular Nightmare may apply to its targets; the chance to hit is 100% - or the combat log does not show it.[Needs Verification]
- The AoE is actually lesser than 18m. [Needs Verification]