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Radiating Orb (Condition): Difference between revisions
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(Undo revision 269610 by 37.60.34.74 (talk) This is incorrect. It is 10. SetStatusDuration(MAG_RADIANT_RADIATING_ORB, 10, ForceSet)) Tag: Undo |
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== Notes == | == Notes == | ||
* The bright light from this condition does not count as [[Daylight]]. | |||
* The bright light from this condition does not count as [[Daylight]] | |||
* Duration of the condition is limited to a maximum of {{duration|10}}; a maximum effect of '''-10''' to [[Attack Rolls]] from this condition. | * Duration of the condition is limited to a maximum of {{duration|10}}; a maximum effect of '''-10''' to [[Attack Rolls]] from this condition. | ||
[[Category:Light Emitting]] |
Latest revision as of 14:54, 29 January 2025
- Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.
Properties
MAG_RADIANT_RADIATING_ORB
: add to duration :
Conditions with the same stack ID
Conditions with the stack ID MAG_RADIANT_RADIATING_ORB
, only one of these can be applied at the same time:
Condition | Effects |
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Items that apply Radiating Orb[edit | edit source]
Coruscation Ring: When the wearer deals spell damage while illuminated by a light source, they also inflict upon the target for 2 turns.
Luminous Armour: When the wearer deals
Radiant damage, they cause a that inflicts in a
3 m / 10 ft radius for 2 turns.
Luminous Gloves: When the wearer deals
Radiant damage, the target receives 2 turns of .
The Sacred Star: On a hit, inflict 1 turn of upon the target.
Fabricated Arbalest: Illuminating Shot: Fire a shimmering bolt that inflicts 1 turn of upon the target.
Notes[edit | edit source]
- The bright light from this condition does not count as Daylight.
- Duration of the condition is limited to a maximum of
Duration: 10 turns; a maximum effect of -10 to Attack Rolls from this condition.