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(Created page with "frameless|right|upright=1.3 '''Dash''' is an Action. This ability allow characters to double their movement speed. == Description == Double your Movement Speed this turn. {{clear}} == Properties == <code>frameless Action</code> {| role="presentation" class="wikitable mw-collapsible" | <strong>frameless|40px (1 turn)</strong> |- | File:Dash Condition Tooltip.png|...") |
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[[ | {{hatnote|For the bonus action version of this action, see [[Dash (Bonus Action)]].}} | ||
'''Dash''' is | {{ActionPage | ||
| summary = '''Dash''' is a common [[Action]]. This ability allow characters to double their movement speed. | |||
= | | description = Cover more distance this turn: double your [[Movement Speed]]. | ||
| image = Dash.webp | |||
| cost = action | |||
| common = yes | |||
== | | condition = Dash | ||
| condition duration = 1 | |||
| condition save = | |||
| notes = * Although the description says that movement speed is "doubled", what is actually happening is that the speed is being additively increased by its current amount. The distinction matters when a character takes the Dash action multiple times on the same turn through the use of features such as [[Action Surge]] or [[Cunning Action: Dash|Cunning Action]]. For instance, if a character with a speed of 30 ft uses Dash twice, their speed for that turn becomes 90 ft (30 + 30 + 30) rather than 120 ft (30 * 2 * 2). | |||
}} | |||
Latest revision as of 03:40, 6 December 2023
For the bonus action version of this action, see Dash (Bonus Action).
Dash is a common Action. This ability allow characters to double their movement speed.
Description
Cover more distance this turn: double your Movement Speed.
Properties
- Cost:
- Action
Condition: Dash
Duration: 1 turn
- Movement Speed is doubled.
Notes
- Although the description says that movement speed is "doubled", what is actually happening is that the speed is being additively increased by its current amount. The distinction matters when a character takes the Dash action multiple times on the same turn through the use of features such as Action Surge or Cunning Action. For instance, if a character with a speed of 30 ft uses Dash twice, their speed for that turn becomes 90 ft (30 + 30 + 30) rather than 120 ft (30 * 2 * 2).