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Conjure Barrage: Difference between revisions

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{{SpellPage
{{Feature page
| name = Conjure Barrage
| type = spell
| image = Conjure Barrage Icon.png
| uid = Zone_ConjureBarrage
| level = 3
| level = 3
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows rangers to use one of their weapons to strike everyone within a wide cone with a barrage of magical blades.
| classes = Ranger
| description = Channel your weapon's essence into a destructive, widespread volley.
| class learns at level 9 = Ranger
| damage 1 = weapon
| class learns at level 2 =
| damage 2 = 2d8
| races =
| damage 2 type = Weapon
| race learns at level 1 =
| cost = action, spell3
| race learns at level 2 =
| save = DEX
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies.
| on save = Targets still take half damage.
| description = Channel your weapon's essence into a destructive, widespread volley. Deal {{DamageColor|Physical|Weapon Damage}}, plus an additional [[File:D8 Physical.png|frameless|link=|x30px]] '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon.
 
On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.
| action type = action
| attack roll =
| damage = weapon
| damage modifier =
| damage type =  
| damage save =  
| damage save effect =  
| damage per =
| extra damage = 2d8
| extra damage modifier =
| extra damage type = Physical
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = self
| range = self
| range m =
| range ft =
| aoe = cone
| aoe = cone
| aoe m = 9
| aoe m = 9
| aoe ft = 30
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants = Conjure Barrage: Melee Weapon, Conjure Barrage: Ranged Weapon
| variants = Conjure Barrage: Melee Weapon, Conjure Barrage: Ranged Weapon
| notes =
| classes = Ranger
| video =
| class learns at level 9 = Ranger
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Conjure barrage|long}}
* {{FRWiki|Conjure barrage|long}}

Latest revision as of 21:12, 9 February 2025

Conjure Barrage.webp
Conjure Barrage is a level 3 conjuration spell. This spell allows rangers to use one of their weapons to strike everyone within a wide cone with a barrage of magical blades.

Description

Channel your weapon's essence into a destructive, widespread volley.

Properties

Cost
Action +  Level 3 Spell Slot
Damage: 2~16
D8 Weapon.png
Normal weapon damage
+ 2d8Damage TypesWeapon
Details
DEX Save (On Save: Targets still take half damage.)
 Range: Self
AoE: 9 m / 30 ft (Cone)
UID Zone_ConjureBarrage

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Classes:

External links[edit | edit source]