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Embrace of the Inferno: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} following the {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to cast {{IconLink|Scorching_Ray_Icon.png|Scorching Ray|size=25}} as a class action. [[Scorching Ray]] hurls 3 rays of fire at targets within range. You can either target a single creature or multiple creatures with the rays. Each ray rolls a separate Attack Roll and deals Fire damage.
| summary = '''{{PAGENAME}}''' is a class action that allows a [[Way of the Four Elements]] Monk to cast their equivalent of {{SAI|Scorching Ray}} by expending {{R|ki|forceplural=yes}} instead of Spell Slots.
| description =  
| description = Expel the fire burning through your veins as 3 flaming rays. Each ray deals {{DamageText|2d6|Fire}}.
| image = Scorching_Ray_Icon.png
| image = Scorching Ray.webp
| controller icon = Scorching Ray Icon.webp
| icon = Scorching Ray Unfaded Icon.webp
| cost = action, ki:3
| cost = action, ki:3
| damage = amount:2d6, per:ray, type:Fire
| damage = 2d6
| attack roll = yes
| damage type = Fire
| damage per = ray
| attack roll = ranged spell
| concentration =  
| concentration =  
| range m = 18
| range = ranged
| range ft = 60
| save =  
| save =  
| additional = ''Hurls 3 rays on separate attack rolls''
| additional = ''Hurls 3 rays on separate attack rolls''
| higherlevels =  
| higher levels = At level 9, hurl an additional ray for 4 total.
| class learns at level 6 = Way of the Four Elements
| class learns at level 6 = Way of the Four Elements
| notes =  
| notes =  
}}
}}

Latest revision as of 09:12, 29 July 2024

Scorching Ray.webp

Embrace of the Inferno is a class action that allows a Way of the Four Elements Monk to cast their equivalent of Scorching Ray Scorching Ray by expending Ki Points instead of Spell Slots.

Description

Expel the fire burning through your veins as 3 flaming rays. Each ray deals 2d6Damage TypesFire.

Properties

Cost:
Action + 3Ki Points
Damage:
D6 Fire.png 2d6 (2~12) Damage TypesFire per ray
Details:
Ranged spell attack roll
 Range: 18 m / 60 ft

Hurls 3 rays on separate attack rolls

At Higher Levels

At level 9, hurl an additional ray for 4 total.

How to learn

Classes: