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Bhaalist Armour: Difference between revisions
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{{EquipmentPage | {{EquipmentPage | ||
| image = Bhaalist Armour Icon.png | | image = Bhaalist Armour Icon.png | ||
| controller icon = Bhaalist Armour Unfaded.png | |||
| icon = Bhaalist Armour Unfaded Icon.png | | icon = Bhaalist Armour Unfaded Icon.png | ||
| description = {{very rare|Bhaalist Armour}} is a very rare [[Armour#Light Armour|Light Armour]] that grants an Aura of Murder and a bonus to [[Initiative]] rolls. | | description = {{very rare|Bhaalist Armour}} is a very rare [[Armour#Light Armour|Light Armour]] that grants an [[Aura of Murder (passive feature)|Aura of Murder]] and a bonus to [[Initiative]] rolls. | ||
| quote = Bhaal, Lord of Murder, was forced to walk the world as a mortal man during a period of history called the Time of Troubles. He was more vulnerable than he had ever been. But Bhaal was cunning. He had contingencies in case he died. | | quote = Bhaal, Lord of Murder, was forced to walk the world as a mortal man during a period of history called the Time of Troubles. He was more vulnerable than he had ever been. But Bhaal was cunning. He had contingencies in case he died. | ||
| where to find = | | where to find = Sold by [[Echo of Abazigal]] | ||
| where to find location = Murder Tribunal | |||
| where to find x = -1263 | |||
| where to find y = 511 | |||
| type = Light Armour | | type = Light Armour | ||
| proficiency = Light Armour | | proficiency = Light Armour | ||
Line 12: | Line 16: | ||
| weight lb = 12.8 | | weight lb = 12.8 | ||
| price = 2000 | | price = 2000 | ||
| | | price honour = 2700 | ||
| notes = * The player character must accept Bhaal and become an Unholy Assassin. | |||
* In some cases, enemies that are resistant to piercing damage may receive piercing vulnerability while within the Aura of Murder (instead of having neither resistance nor vulnerability). | |||
* As of Patch #6, wearing this armor no longer causes NPCs to flee when you approach. | |||
* It's possible for the effect to disappear when travelling between the Lower City and Rivington and vice versa; this can be remedied by toggling the effect off and on in the passive abilities tab. | |||
| uid = MAG_Bhaalist_Armor | |||
| uuid = 443b2caf-8d36-42cf-b389-d774229ed18c | |||
| passives = Aura of Murder (passive feature), Ambusher (+2) | |||
| special = | |||
}} | }} | ||
==Gallery== | |||
<gallery heights="300" mode="packed" caption="Models"> | |||
file:Bhaalist Armour Human Front Model.webp|Body Type 1 Front <br>[[Human]]|alt=Bhaalist Armour Human Front | |||
file:Bhaalist Armour Human Back Model.webp|Body Type 1 Back <br>[[Human]]|alt=Bhaalist Armour Human Back | |||
file:Bhaalist Armour High Elf Front Model.webp|Body Type 4 Front <br>[[High Elf]]|alt=Bhaalist Armour High Elf Front | |||
file:Bhaalist Armour High Elf Back Model.webp|Body Type 4 Back <br>[[High Elf]]|alt=Bhaalist Armour High Elf Back | |||
</gallery> |
Latest revision as of 10:28, 9 December 2024
Bhaalist Armour is a very rare Light Armour that grants an Aura of Murder and a bonus to Initiative rolls.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Bhaal, Lord of Murder, was forced to walk the world as a mortal man during a period of history called the Time of Troubles. He was more vulnerable than he had ever been. But Bhaal was cunning. He had contingencies in case he died.
Properties
Required Proficiency:
Rarity: Very rare
Weight: 5.85 kg / 11.7 lb
Price: 2000 gp / 2700 gpHHonour
UID
MAG_Bhaalist_ArmorUUID
443b2caf-8d36-42cf-b389-d774229ed18c
Special
The wearer of this item gains:
- Enemies within
2 m / 7 ft become Vulnerable to
Piercing damage, unless they are Resistant or Immune to it.
- Ambusher
- Gain a +2 bonus to .
Where to find
- Murder Tribunal X: -1263 Y: 511: Sold by Echo of Abazigal
Notes
- The player character must accept Bhaal and become an Unholy Assassin.
- In some cases, enemies that are resistant to piercing damage may receive piercing vulnerability while within the Aura of Murder (instead of having neither resistance nor vulnerability).
- As of Patch #6, wearing this armor no longer causes NPCs to flee when you approach.
- It's possible for the effect to disappear when travelling between the Lower City and Rivington and vice versa; this can be remedied by toggling the effect off and on in the passive abilities tab.