2,229
editsMoved Heavy Armour Master to partially works section (+1 STR applies in wild shape)
(Duelling and GWF fighting styles work for myrmidon forms) |
(Moved Heavy Armour Master to partially works section (+1 STR applies in wild shape)) |
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* [[Athlete]] (Passive effects work but the +1 STR or DEX does not). | * [[Athlete]] (Passive effects work but the +1 STR or DEX does not). | ||
* {{SAI|Durable}} (Gives the additional +1 CON and full heal but the increased CON does not change the HP of wild shape forms). | * {{SAI|Durable}} (Gives the additional +1 CON and full heal but the increased CON does not change the HP of wild shape forms). | ||
* {{SAI|Heavy Armour Master}} (Only the +STR applies. The damage reduction does not work even if you were wearing [[Heavy Armour]] before transforming). | |||
* {{SAI|Mage Slayer}} (Only the passives work, not the reaction). | * {{SAI|Mage Slayer}} (Only the passives work, not the reaction). | ||
* {{SAI|Tavern Brawler}} (It works properly in Explorer, Balanced, and Tactician difficulty but does not give the bonus to damage rolls in Honour mode. The additional +1 STR or CON works in all difficulties but +1 CON will not change the HP of Wild Shape forms). | * {{SAI|Tavern Brawler}} (It works properly in Explorer, Balanced, and Tactician difficulty but does not give the bonus to damage rolls in Honour mode. The additional +1 STR or CON works in all difficulties but +1 CON will not change the HP of Wild Shape forms). | ||
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* Almost all equipment in the game. | * Almost all equipment in the game. | ||
===Feats=== | ===Feats=== | ||
* {{SAI|Tough}} (Does not double Wild Shape HP). | * {{SAI|Tough}} (Does not double Wild Shape HP). | ||
===Illithid Abilities=== | ===Illithid Abilities=== |