The Real Sparky Sparkswall: Difference between revisions

Jump to navigation Jump to search
(convert to EquipmentPage template)
No edit summary
Line 4: Line 4:
| description = {{RarityColoredText|uncommon|The Real Sparky Sparkswall}} is an uncommon [[Shield]] that allows the wearer to create a Lightning Aura. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| description = {{RarityColoredText|uncommon|The Real Sparky Sparkswall}} is an uncommon [[Shield]] that allows the wearer to create a Lightning Aura. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| quote = 'Is there anything as beautiful as lightning striking all around you?' Yrre the Sparkstruck said, letting lightning strike all around them.
| quote = 'Is there anything as beautiful as lightning striking all around you?' Yrre the Sparkstruck said, letting lightning strike all around them.
| type = Shields <!-- Item type. Choose one of: Clothing, Light Armor, Medium Armor, Heavy Armor, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Shields <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Shields <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armor, Medium Armor, Heavy Armor, Shields -->
| proficiency = Shields <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armorclass = <!-- Leave EMPTY for non-Armor, otherwise: the Armor Class value displayed on the armor's tooltip. -->
| armorclass = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armor's tooltip. -->
| armorclassbonus = +3 <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armorclassbonus = +3 <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->