Vision of the Absolute: Difference between revisions

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(note the saving throw for blind)
m (link to blind condition)
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* {{Rush Attack}}
* {{Rush Attack}}
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Absolute Night:''' Chance to Blind target. Deals an additional {{DamageText|2d6|Piercing}} damage to certain creatures that sport multiple sets of eyes.
* '''Absolute Night:''' Chance to [[Conditions#Blinded|Blind]] target. Deals an additional {{DamageText|2d6|Piercing}} damage to certain creatures that sport multiple sets of eyes.
** {{SavingThrow|DEX|dc=8}} to negate '''Blind'''
** {{SavingThrow|DEX|dc=8}} to negate [[Conditions#Blinded|Blind]]
** {{Duration|2}}
** {{Duration|2}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->