Minthara: Difference between revisions

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| name = Combat statistics
| name = Combat statistics
| level = 6
| level = 6
| race = Lolth-sworn drow
| race = [[Lolth-sworn drow]]
| class = Oath of Vengeance Paladin
| class = [[Oath of Vengeance]] [[Paladin]]
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
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| cha_save_proficiency = yes
| cha_save_proficiency = yes
| condition1_name = Aura of Protection
| condition1_name = Aura of Protection
| condition1_description = You and allies within 3 m / 10 ft gain a bonus to saving throws equal to your Charisma modifier.
| condition1_description = You and allies within 3 m / 10 ft gain a bonus to [[saving throws]] equal to your [[Charisma]] [[modifier]].
| feature1_name = Dual Wielder
| feature1_name = Dual Wielder
| feature1_description = You can use Two-Weapon Fighting for all non-Heavy weapons.
| feature1_description = You can use [[Two-Weapon Fighting]] for all non-Heavy weapons.
| feature2_name = Dual Wielder: Bonus Armour Class
| feature2_name = Dual Wielder: Bonus Armour Class
| feature2_description = +1 bonus to AC while dual wielding.
| feature2_description = +1 bonus to [[AC]] while dual wielding.
| feature3_name = Defence
| feature3_name = Defence
| feature3_description = +1 bonus to AC while wearing armour.  
| feature3_description = +1 bonus to AC while wearing armour.  
| feature4_name = Divine Health
| feature4_name = Divine Health
| feature4_description = Immune to disease.
| feature4_description = Immune to [[Diseased (Condition Type)|disease]].
| feature5_name = Drow Weapon Training
| feature5_name = Drow Weapon Training
| feature5_description = Proficient with Rapiers, Shortswords, and Hand Crossbows.  
| feature5_description = Proficient with [[Rapiers]], [[Shortswords]], and [[Hand Crossbows]].  
| feature6_name = Extra Attack
| feature6_name = Extra Attack
| feature6_description = Make an free attack after an unarmed or weapon attack.
| feature6_description = Make an free attack after an unarmed or weapon attack.
| feature7_name = Fey Ancestry
| feature7_name = Fey Ancestry
| feature7_description = Immunity to sleep and advantage on saves against Charmed.
| feature7_description = Immunity to sleep and [[advantage]] on [[saving throws]] against being {{cond|Charmed}}.
| feature8_name = Focused Stride
| feature8_name = Focused Stride
| feature8_item = Boots of Striding
| feature8_item = Boots of Striding
| feature8_description = When you cast a spell that requires concentration, you gain Momentum for 1 turn. While you are concentrating, you cannot be pushed or get knocked Prone.
| feature8_description = When you cast a spell that requires [[concentration]], you gain {{cond|Momentum}} for 1 turn. While you are concentrating, you cannot be pushed or get knocked {{cond|Prone}}.
| feature9_name = Opportunity Attack
| feature9_name = Opportunity Attack
| feature9_description = Automatically attack an enemy moving out of your reach.  
| feature9_description = Automatically attack an enemy moving out of your reach.  
| feature10_name = Stealthy
| feature10_name = Stealthy
| feature10_item = Spidersilk Armour
| feature10_item = Spidersilk Armour
| feature10_description = Gain a +1 bonus to Stealth checks.
| feature10_description = Gain a +1 bonus to [[Stealth]] [[Ability Checks|ability checks]].
| feature11_name = Superior Darkvision
| feature11_name = Superior Darkvision
| feature11_description = Can see in the dark up to 24 m / 80 ft.
| feature11_description = Can see in the dark up to 24 m / 80 ft.
| feature12_name = Xyanyde's Fire
| feature12_name = Xyanyde's Fire
| feature12_item = Xyanyde
| feature12_item = Xyanyde
| feature12_description = Once per short rest, you can encase a target in Faerie Fire for 2 turns if you miss an attack against it.
| feature12_description = Once per [[short rest]], you can encase a target in {{cond|Faerie Fire}} for 2 turns if you miss an attack against it.
}}
}}
Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning their attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including Sharp-Eyes [[Nass]], [[Eef]], and [[Neem]] that will climb the nearest wall and shoot from above, Warriors [[Druk]] and [[Bez]] on the wooden bridge by the entrance, and [[Zurga]] that can be seen patrolling nearby. It is best to destroy the drum before the fight begins.
Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning their attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including Sharp-Eyes [[Nass]], [[Eef]], and [[Neem]] that will climb the nearest wall and shoot from above, Warriors [[Druk]] and [[Bez]] on the wooden bridge by the entrance, and [[Zurga]] that can be seen patrolling nearby. It is best to destroy the drum before the fight begins.