Minthara: Difference between revisions

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=== Starting class ===
=== Starting class ===
Minthara starts as a Paladin, with a focus on dual-wielding one-handed weapons. Her subclass is Oath of Vengeance, giving her a more offense-oriented toolkit, with more ways of controlling and debuffing foes in battle.
Minthara starts as a Paladin, with a focus on dual-wielding one-handed weapons. Her subclass is Oath of Vengeance, giving her a more offence-oriented toolkit, with more ways of controlling and debuffing foes in battle.


=== Special features ===
=== Special features ===
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=== Approval ===
=== Approval ===
{{Hatnote|See main article: [[Minthara/Approval]]}}[[File:Minthara Approval.png|50px|left|alt=Minthara Approves|link=|Minthara Approves]]
{{main|Minthara/approval}}[[File:Minthara Approval.png|50px|left|alt=Minthara Approves|link=|Minthara Approves]]
Minthara approves of displays of power and control, often in the form of violent, if not efficient, solutions to problems. She respects those with the strength to follow their own will, and enjoys cruel irony on occasion.
Minthara approves of displays of power and control, often in the form of violent, if not efficient, solutions to problems. She respects those with the strength to follow their own will, and enjoys cruel irony on occasion.


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=== Romance ===
=== Romance ===
{{Hatnote|See main article: [[Minthara/Romance]]}}
{{main|Minthara/romance}}
If the party sides with the absolutists and successfully raids the druid grove, the player can have a one-night stand with Minthara to celebrate their victory.
If the party sides with the absolutists and successfully raids the druid grove, the player can have a one-night stand with Minthara to celebrate their victory.


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Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning her attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including the entire [[Dror Ragzlin]] throne room. [[Zurga]] may also join if she was patrolling nearby when the combat started. It might be best to stealthily destroy the drum before the fight begins.
Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning her attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including the entire [[Dror Ragzlin]] throne room. [[Zurga]] may also join if she was patrolling nearby when the combat started. It might be best to stealthily destroy the drum before the fight begins.


Minthara can cast an array of [[Paladin]] and general spells: {{SAI|Hold Person}} to incapacitate, her signature {{SAI|Soul Branding}} to buff herself or an ally, {{SAI|Bless}} on her allies, {{SAI|Vow of Enmity}} on an enemy, and {{SAI|Lay on Hands: Greater Healing}} to restore a large portion of health to her or to an ally. She may also encase the target in {{cond|Faerie Fire}} on a miss, once per short rest, thanks to her mace [[Xyanyde]], while having immunity to being pushed or knocked {{cond|Prone}} while [[concentrating]], thanks to her [[Boots of Striding]]. Wielding a weapon in each hand and sporting an [[Extra Attack|extra attack]], she can cast {{SAI|Divine Smite (reaction)|Divine Smite}} up to 3 times in one turn, making her a formiddable foe.
Minthara can cast an array of [[Paladin]] and general spells: [[Hold Person]] to incapacitate, her signature [[Soul Branding]] to buff herself or an ally, [[Bless]] on her allies, [[Vow of Enmity]] on an enemy, and [[Lay on Hands: Greater Healing]] to restore a large portion of health to her or to an ally. She may also encase the target in [[Faerie Fire (Condition)|Faerie Fire]] on a miss, once per short rest, thanks to her mace [[Xyanyde]], while having immunity to being pushed or knocked [[Prone (Condition)|Prone]] while [[concentrating]], thanks to her [[Boots of Striding]]. Wielding a weapon in each hand and sporting an [[Extra Attack|extra attack]], she can cast [[Divine Smite (reaction)|Divine Smite]] up to 3 times in one turn, making her a formidable foe.


It is best to prioritize or incapacitate her quickly. Her nearby goblin allies will quickly swarm the party, which might call for use of crowd control spells to manage the dangers. The room has a big chasm drop in the middle, which can be utilised to shove enemies into it for an easy kill, albeit losing all their loot. The bridge over the chasm that connects the library and the war table areas can also be collapsed by attacking its wooden supports, preventing reinforcements from arriving as easily, or preventing Minthara from closing the distance if engaged at range.
It is best to prioritise or incapacitate her quickly. Her nearby goblin allies will quickly swarm the party, which might call for use of crowd control spells to manage the dangers. The room has a big chasm drop in the middle, which can be utilised to shove enemies into it for an easy kill, albeit losing all their loot. The bridge over the chasm that connects the library and the war table areas can also be collapsed by attacking its wooden supports, preventing reinforcements from arriving as easily, or preventing Minthara from closing the distance if engaged at range.


Finally, Minthara can be killed effortlessly by agreeing to raid the grove during dialogue. Once the deal is struck, she will move to marshal the goblins, eventually crossing the wooden bridge above the chasm. This will give the party an opportunity to collapse the bridge under her, killing her instantly, but her loot will be lost as a result.
Finally, Minthara can be killed effortlessly by agreeing to raid the grove during dialogue. Once the deal is struck, she will move to marshal the goblins, eventually crossing the wooden bridge above the chasm. This will give the party an opportunity to collapse the bridge under her, killing her instantly, but her loot will be lost as a result.