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{{ up to date | 2023-02-15 }}
{{ up to date | 2023-02-16 }}
{{PageSeo
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| description = Gale is an Origin character and companion in Baldur's Gate 3. He is a Human Wizard with the Sage background.
| description = Gale is an Origin character and companion in Baldur's Gate 3. He is a Human Wizard with the Sage background.
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** [[Greater Arcane Hunger (Condition)|Greater Arcane Hunger]] gives him disadvantage on all [[attack roll|attack rolls]] and saving throws.
** [[Greater Arcane Hunger (Condition)|Greater Arcane Hunger]] gives him disadvantage on all [[attack roll|attack rolls]] and saving throws.
** [[Severe Arcane Hunger (Condition)|Severe Arcane Hunger]] gives him disadvantage on all attack rolls and saving throws and his [[Resources#Movement Speed|movement speed]] is halved.
** [[Severe Arcane Hunger (Condition)|Severe Arcane Hunger]] gives him disadvantage on all attack rolls and saving throws and his [[Resources#Movement Speed|movement speed]] is halved.
* If Gale is slain, his corpse will emanate a [[Necrotic Aura (Condition)|Necrotic Aura]], dealing {{damage colour|Necrotic|1d4 Necrotic}} damage every turn to those around his corpse until revived.
** After reaching the third stage, if not fed Weave, Gale's netherese orb will explode leading to a [[Game Over screens|Game Over]] screen.
* If Gale is slain, his corpse will emanate a [[Necrotic Aura (Condition)|Necrotic Aura]], dealing {{damage colour|Necrotic|1d4 Necrotic}} damage every turn to those around his corpse until revived. Left dead for too long will lead to a Game Over screen as his netherese orb detonates without magic to sustain it.
* Cursed by netherese magic, Gale can cast [[Netherese Orb Blast]], obliterating everything in the vicinity and leading to a game over screen.
* Cursed by netherese magic, Gale can cast [[Netherese Orb Blast]], obliterating everything in the vicinity and leading to a game over screen.
* Gale can create the unique [[Shadow Lantern]] in [[Moonrise Towers]], a special item that allows summoning a shadow wraith. Alternatively, he can reject the ritual, receiving [[Mystra's Benevolence (Condition)|Mystra's Benevolence]] instead, granting him advantage on [[Concentration]] checks until the next [[Long Rest]].
* Gale can create the unique [[Shadow Lantern]] in [[Moonrise Towers]], a special item that allows summoning a shadow wraith. Alternatively, he can reject the ritual, receiving [[Mystra's Benevolence (Condition)|Mystra's Benevolence]] instead, granting him advantage on [[Concentration]] checks until the next [[Long Rest]].
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Gale can be found at the Roadside Cliffs [[Ancient Rune Circle|rune circle]]. Likely trapped as he hastily escaped the crashing [[nautiloid]], he asks the party for assistance in getting him out. Once free, he recognizes the party as other victims of the [[illithid]] abroad the sieged ship and quickly offers his services as a wizard of great renown.
Gale can be found at the Roadside Cliffs [[Ancient Rune Circle|rune circle]]. Likely trapped as he hastily escaped the crashing [[nautiloid]], he asks the party for assistance in getting him out. Once free, he recognizes the party as other victims of the [[illithid]] abroad the sieged ship and quickly offers his services as a wizard of great renown.


As the party travel together, Gale will begin displaying signs of sickness, and if friendly enough with his companions, will eventually ask them to bring him magical artefacts. When pressed for reasons why, he will mention that it's a condition he has that requires feeding from [[Weave]] but be reluctant to say more, asking them to trust him and stressing how important treating his affliction is. When brought a magical item of {{Uncommon}} rarity or higher, Gale will consume it, temporarily treating his sickness and making him look visibly better. Gale will ask for magic items three times in total. The first time he will be left satisfied, and assures answers will be given soon. The second time he will note that the effects are diminishing but is grateful nonetheless. The third and final time he will be distressed as the effect is barely noticeable and will finally reveal the truth.  
As the party travel together, Gale will begin displaying signs of sickness, and if friendly enough with his companions, will eventually ask them to bring him magical artefacts. When pressed for reasons why, he will mention that it's a condition he has that requires feeding from [[Weave]] but be reluctant to say more, asking them to trust him and stressing how important treating his affliction is. Refusing to aid Gale will result in him being progressively sicker, eventually resulting eventually in a [[Game Over screens|Game Over]] screen.
 
When brought a magical item of {{Uncommon}} rarity or higher, Gale will consume it, temporarily treating his sickness and making him look visibly better. Gale will ask for magic items three times in total. The first time he will be left satisfied, and assures answers will be given soon. The second time he will note that the effects are diminishing but is grateful nonetheless. The third and final time he will be distressed as the effect is barely noticeable and will finally reveal the truth.


Gale explains that he was a magical prodigy, being able to control and sculpt the Weave at a young age. This gained him the attention of [[Mystra]], the goddess of magic, who became his teacher, muse, and eventually his lover. However, with Mystra, Gale witnessed magic that was beyond mere mortals and seeing the powers he was denied, he begged her for more, only to be rejected each and told to be contented with what he had each time.
Gale explains that he was a magical prodigy, being able to control and sculpt the Weave at a young age. This gained him the attention of [[Mystra]], the goddess of magic, who became his teacher, muse, and eventually his lover. However, with Mystra, Gale witnessed magic that was beyond mere mortals and seeing the powers he was denied, he begged her for more, only to be rejected each and told to be contented with what he had each time.
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When spoken to, Gale seems to be shocked at Mystra's directive, but considers it seriously. This is the chance he was waiting for, redemption in Mystra's eyes for the cost of martyrdom. The party can support or dissuade him from following this path. As an origin, when [[Tara]] is told about the plan, she disapproves of the idea, and will force Gale to promise her he will find another way.
When spoken to, Gale seems to be shocked at Mystra's directive, but considers it seriously. This is the chance he was waiting for, redemption in Mystra's eyes for the cost of martyrdom. The party can support or dissuade him from following this path. As an origin, when [[Tara]] is told about the plan, she disapproves of the idea, and will force Gale to promise her he will find another way.
If Gale dies at some point during his adventures, his body will start emanating a necrotic aura that will harm those near his corpse. The first time this happens, a projection of him will appear nearby that will begin [[In Case of Death...]]. The projection will give precise instructions on how to revive Gale, and stress the importance of doing so before it's too late. Following the instruction grants a [[Scroll of True Resurrection]], reviving Gale with it will result in his gratitude and some information on his condition. If Gale dies again, it will be up to the party to find the means to revive him. Should the party leave him dead for too long, it will result in a Game Over screen when the netherese orb within him explodes after being left hungry for too long.


====Act Two====
====Act Two====
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== Quest rewards ==
== Quest rewards ==
{{UnderConstruction|section}}
{{UnderConstruction|section}}
* {{MdRarityItem|Scroll of True Resurrection}} — reward for following Gale's instructions as part of the quest [[In Case of Death...]]


== Interactions ==
== Interactions ==