Astral Plane: Difference between revisions
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The '''Astral Plane''' is a [[location]] in the Astral Sea. | The '''Astral Plane''' is a [[location]] in the Astral Sea. | ||
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== Overview == | == Overview == | ||
The Astral Plane is a location inside the | The Astral Plane is a location inside the {{RarityItem|Mysterious Artefact}}, accessible only during specific moments in the story. | ||
All characters in your party reciece the {{cond|Astral Gravity}} condition while in the Astral Plane. | |||
=== Access === | === Access === | ||
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. | The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. The player will return one final time after facing off against [[The Netherbrain]] at the [[Morphic Pool]]. | ||
=== Characters === | === Characters === | ||
* [[Dream | * [[Dream Guardian]] | ||
* [[The Emperor]] | * [[The Emperor]] | ||
* [[Orpheus]] | * [[Orpheus]] | ||
* [[Prelate Lir'i'c]] | |||
=== Related quests === | === Related quests === | ||
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At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | ||
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | [[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | ||
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. | In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. Choosing to kill the Emperor will instead result in a 'Game Over' screen. | ||
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]]. | A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]]. | ||
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[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
[[Category:Act Three Locations]] | [[Category:Act Three Locations]] | ||
{{ | {{NavRivington}} |