Astral Plane: Difference between revisions

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The '''Astral Plane''' is a [[location]] in the Astral Sea.  
The '''Astral Plane''' is a [[location]] in the Astral Sea.  
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== Overview ==
== Overview ==
The Astral Plane is a location inside the [[Mysterious Artefact]], accessible during plot events,.  
The Astral Plane is a location inside the {{RarityItem|Mysterious Artefact}}, accessible only during specific moments in the story.  


Entering the Astral Plane imparts the condition [[Astral Gravity (Condition)|Astral Gravity]] on all characters in your party.
All characters in your party reciece the {{cond|Astral Gravity}} condition while in the Astral Plane.


=== Access ===
=== Access ===
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]].
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. The player will return one final time after facing off against [[The Netherbrain]] at the [[Morphic Pool]].


=== Characters ===
=== Characters ===
* [[Dream Visitor]]
* [[Dream Guardian]]
* [[The Emperor]]
* [[The Emperor]]
* [[Orpheus]]
* [[Orpheus]]
* [[Prelate Lir'i'c]]


=== Related quests ===
=== Related quests ===
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At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer.
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. Choosing to kill the Emperor will instead result in a 'Game Over' screen.


A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].
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[[Category:Act One Locations]]
[[Category:Act One Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]
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