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The '''Arcane Tower''' is a [[location]] in [[Act One]], overlooking the [[Underdark|Underdark's]] Ebonlake. The tower belongs [[Lenore De Hurst]], however, she has not returned home in over a decade.
The '''Arcane Tower''' is a [[location]] in [[Act One]], overlooking the [[Underdark|Underdark's]] Ebonlake. The tower belongs [[Lenore De Hurst]], however, she has not returned home in over a decade.
== Overview ==
=== Access ===
Approaching the Arcane Tower is made difficult by the [[Arcane Cannon]]s protecting it.
The area is divided roughly into the entry area, each floor of the tower, and the garden outside the bottom floor. Upon initial approach, the doors are shut and the central elevator is disabled, and floors must be accessed through other means.
The player can use the fungus platforms growing on the southern wall of the tower to jump their way down to the ground floor. It is a good idea to cast [[Feather Fall]] to prevent unnecessary fall damage. Alternatively, Flying or teleporting (via [[Misty Step]]) will also get the player down without issues.
==== Ground floor (generator room) ====
To restore power to the tower - which will activate the elevator and deactivate the automated defences - the player will need to bring a [[Sussur Bloom]] to the power generator. Sussur Blooms can be found at the Garden just outside the door, or from the sussur tree in the [[Dread Hollow]].
Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. The tower will come to life, granting 25 experience and an [[inspiration]] point for the [[Guild Artisan]] background. Once the generator is powered, the arcane cannons power down, the arcane braziers become lit, and the elevator can be used to ascend and descend between the floors.


===Layout===
===Layout===
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|Contains treasures - including the {{SmallIcon|Staff of Arcane Blessing Icon.png}}[[Staff of Arcane Blessing]], {{SmallIcon|The Sparkswall Icon.png}}[[the Sparkswall]], and another set of the quest items ([[Tongue of Madness]], [[Timmask Spores]]).
|Contains treasures - including the {{SmallIcon|Staff of Arcane Blessing Icon.png}}[[Staff of Arcane Blessing]], {{SmallIcon|The Sparkswall Icon.png}}[[the Sparkswall]], and another set of the quest items ([[Tongue of Madness]], [[Timmask Spores]]).
|}<section end="layout" />
|}<section end="layout" />
=== Access ===
Approaching the Arcane Tower is made difficult by the [[Arcane Cannon]]s protecting it.
The area is divided roughly into the entry area, each floor of the tower, and the garden outside the bottom floor. Upon initial approach, the doors are shut and the central elevator is disabled, and floors must be accessed through other means.
The player can use the fungus platforms growing on the southern wall of the tower to jump their way down to the ground floor. It is a good idea to cast [[Feather Fall]] to prevent unnecessary fall damage. Alternatively, Flying or teleporting (via [[Misty Step]]) will also get the player down without issues.
==== Ground floor (generator room) ====
To restore power to the tower - which will activate the elevator and deactivate the automated defences - the player will need to bring a [[Sussur Bloom]] to the power generator. Sussur Blooms can be found at the Garden just outside the door, or from the sussur tree in the [[Dread Hollow]].
Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. The tower will come to life, granting 25 experience and an [[inspiration]] point for the [[Guild Artisan]] background. Once the generator is powered, the arcane cannons power down, the arcane braziers become lit, and the elevator can be used to ascend and descend between the floors.


===First floor (greenhouse)===
===First floor (greenhouse)===