Branding Smite: Difference between revisions

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'''Branding Smite''' is a [[Spells#Level 2 Spells|Level 2]] Evocation Spell. This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning [[Conditions#Invisible|Invisible]].
{{SpellPage
| name = Branding Smite
| image = Branding Smite (Melee) Icon.png
| level = 2
| school = Evocation
| classes = Paladin, Tiefling
| summary = This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning [[Conditions#Invisible|Invisible]]
| description = Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning [[Conditions#Invisible|Invisible]].  


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Evocation Spells]]
If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and [[Bonus Action]] are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry.
 
| learns at level 5 = Paladin
[[File:Branding Smite (Melee) Icon.png|thumb|240x240px|{{AbilityInfobox
| action type = action
| title = <div style="font-size:105%; font-family:Georgia;">''"Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning [[Condition#Invisible|Invisible]]."''</div>
| damage = 2d6
----
| damage type = Radiant
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
| range = weapon
----
| concentration = yes
| Damage = Weapon Damage <span style="color:#ffcc00">+ 2d6</span>
| condition = branding smite
| Damage Types = [[Damage Types|<span style="color:#ffcc00">Radiant</span>]]
| condition icon = Branding Smite (Melee) Condition Icon.png
| Range = Weapon Range
| condition duration = 10
| School = Evocation
| condition save = Constitution
| Saving Throw = [[Constitution]]
| condition save effect = negate
| Concentration = Required
| notes =
| Condition = [[Condition#Branding Smite|Branding Smite]]
* The Spell costs '''Action + Bonus Action''' + Level 2 Spell Slot. (To-Do Wiki Template)
| Duration = 10 turns
* The initial damage is '''Weapon Damage''' + {{DamageText|2d6|Radiant}}. (To-Do Wiki Template)
| Class = [[Paladin]]
}}]]
 
==Description==
Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning [[Conditions#Invisible|Invisible]].
 
If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and [[Bonus Action]] are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry.  
==Properties==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}}
 
''Available to level 2 [[Paladin]].''
*Initial Damage: Weapon damage +{{DamageInfo|count=2|die=6|type=Radiant}}
*Attack Roll
*Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Weapon Range}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Spell Variants:
*Spell Variants:
**[[File:Branding Smite (Melee) Icon.png|frameless|25x25px]] Branding Smite (Melee)
**[[File:Branding Smite (Melee) Icon.png|frameless|25x25px]] Branding Smite (Melee)
**[[File:Branding Smite (Ranged) Icon.png|frameless|25x25px]] Branding Smite (Ranged)
**[[File:Branding Smite (Ranged) Icon.png|frameless|25x25px]] Branding Smite (Ranged)
{| class="wikitable" role="presentation"
* Zariel [[Tiefling]] Race unlocks '''Branding Smite''' at Character Level 5.
|[[File:Branding Smite (Melee) Icon.png|frameless|25x25px]]<b> Branding Smite</b>
}}
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
*The afflicted entity sheds light in a 1.5m / 5ft radius, prevent it from becoming [[Conditions#Invisible|Invisible]].
|}