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Branding Smite
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See also: Legacy of Avernus: Branding Smite

Description
Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible.Properties
- Cost
- Action
- Cost on hit
- Bonus Action + Level 2 Spell Slot
- Damage: 2~12
Normal weapon damage+ 2d6Radiant- Details
- Attack Roll
- Range: Normal weapon range
- Concentration
At higher levels
Deals an additional 1d6Radiant damage per level.
Technical details
UID
Target_Smite_Branding_Container Spell flags
Variants
Condition: Branding Smite
How to learn
Classes:
- Class level 3: The Hexblade
- Class level 5: Paladin
Notes
- See Smite for additional functionality information.
- This spell, unlike most other Smite spells, works with ranged weaponry.
- Zariel tieflings get a special version called Legacy of Avernus: Branding Smite that can only be cast once per Long Rest, but doesn't consume a spell slot on hit.
- This spell differs from Branding Smite (Melee) in that it has a small 1 m (3 ft) radius in which it can be used to target the ground and still cause damage and apply Branding Smite to a single target which may be Invisible and thus not directly targetable.
Bugs
- Branding Smite cast with a Level 4 Spell Slot incorrectly lists tooltip damage using the Level 2 Spell Slot of the spell.
- The spell container for Branding Smite does not correctly display the current spell slot level for Warlocks.
- This spell lacks a restriction against targeting items, and due to the small radius and its target limit of 1 it is possible to target a creature but have Branding Smite applied to an item within the radius.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki

















