Spirit Guardians: Difference between revisions

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'''Spirit Guardians''' is a [[Spells#3rd Level Spells|Level 3]] Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement.
{{SpellPage
| name = Spirit Guardians
| image = Spirit Guardians Icon.png
| level = 3
| school = Conjuration
| ritual =
| classes = Cleric, War Domain
| class learns at level 5 = Cleric, War Domain
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to call forth spirits to damage nearby targets and slow their [[Movement Speed|Movement]].
| description = Nearby enemies take {{DamageText|3d8|Radiant}} or {{DamageText|3d8|Necrotic}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.


[[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]]
On a successful [[Saving Throw|Save]], targets still take half damage.


[[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox
Caster can't become [[Invisible (Condition)|Invisible]] while [[Concentration|Concentrating]] on this spell.
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#ffcc00">3d8 Radiant</span> or <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div>
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 3 Spell Slot'''</div>
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| Range = Self
| School = Conjuration
| Concentration = Required
| Duration = 10 Turns
| Class = [[Cleric]]
|Area of Effect=3m / 10ft (Radius)}}]]


==Description==
Variants:
Call forth spirits to protect an area around you.
* {{IconLink|size=28|Spirit Guardians Icon.png|Spirit Guardians: Radiant}}
* {{IconLink|size=28|Spirit Guardians Icon.png|Spirit Guardians: Necrotic}}
| action type = action
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| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd.
| notes =
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}}


Nearby enemies take <code><span style="color:#ffcc00">3d8 Radiant</span></code> or <code><span style="color:#66cc66">3d8 Necrotic</span></code> damage per turn, and their [[Movement Speed]] is halved.
== External Links ==
 
* {{FRWiki|Spirit guardians|long}}
On a successful save, target still takes half damage.
==Properties==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 3 Spell Slot</code>
 
''Available to level 5 [[Cleric]].''
*Select Variant
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Radiant]]
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Necrotic]]
*Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] 10 turns}}
==At Higher Levels==
When the spell is cast using a 4th Level spell slot or higher, damage increases by <code><span style="color:#ffcc00">1d8 Radiant</span></code> or <code><span style="color:#66cc66">1d8 Necrotic</span></code> damage for each spell slot level above 3rd.