List of features that work in Wild Shape: Difference between revisions

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* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in wild shape form).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in wild shape form).
** Requires a Wild Shape with unarmed attacks (i.e. the Myrmidons).
** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape)
* {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape)
===Illithid Abilities===
===Illithid Abilities===
* {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming).