Arms of Hadar: Difference between revisions

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(reworded description to match ingame description)
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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Arms of Hadar
| name = Arms of Hadar
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| class learns at level 1 = Warlock
| class learns at level 1 = Warlock
| summary = This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
| summary = This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
| description = Call forth tendrils of dark energy. Targets take {{DamageText|2d6|Necrotic}} damage and can't take {{Action|reaction}}s.
| description = Prevent targets from using {{Action|reaction}}s.
 
On a successful save, targets only take half damage.  
| action type = action
| action type = action
| attack roll =
| attack roll =
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| area condition =
| area condition =
| area condition 2 =
| area condition 2 =
| higher levels = * When the spell is cast at 2nd Level or higher, damage increases by {{DamageInfo|1d6|Necrotic}} for each spell slot level above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageInfo|1d6|Necrotic}} damage per level
| notes =
| notes =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Arms of Hadar|long}}
* {{FRWiki|Arms of Hadar|long}}