Ray of Sickness: Difference between revisions

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(Adjusted description to current in-game, added upcast)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Ray of Sickness
| name = Ray of Sickness
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| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially Poisons them.  
| summary = It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially Poisons them.  
| description = Call forth a ray of sickening energy. Make a ranged spell attack against the target. On a hit, deal {{DamageText|2d8|Poison}} and force the target to make a [[Constitution]] {{SavingThrow}}. On a failed save, they are [[Poisoned (Condition)|Poisoned]] for 2 turns.
| description = Possibly [[Poisoned (Condition)|Poison]]s the target
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
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| damage save effect = negate
| damage save effect = negate
| range = ranged
| range = ranged
| range m = 18
| condition = Poisoned
| condition = Poisoned
| condition duration = 2
| condition duration = 2
| condition save = Constitution
| condition save = Constitution
| higher levels = When the spell is cast a 2nd Level or higher, damage increases by {{DamageText|1d8|Poison}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageColor|Poison|'''1d8''' poison damage}} per level.
| notes =
| notes =
* {{Class|Draconic Bloodline}} of Green (Poison) Ancestry learns this spell automatically.
* {{Class|Draconic Bloodline}} of Green (Poison) Ancestry learns this spell automatically.