Hold Person: Difference between revisions
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(FRW) |
(changed from Paralysed condition to Hold Person condition. specified humanoid target. marked up to date. added upcast info) |
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Hold Person | | name = Hold Person | ||
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| class learns at level 5 = Oath of Vengeance | | class learns at level 5 = Oath of Vengeance | ||
| class learns at level 7 = Arcane Trickster, Eldritch Knight | | class learns at level 7 = Arcane Trickster, Eldritch Knight | ||
| summary = | | summary = This spell allows spellcasters to [[Hold Person (Condition)|Hold]] a targeted humanoid. Affected creature is unable to move and act and is much more susceptible to attacks. At the end of each turn, the affected creature can make a [[Wisdom]] [[Saving Throw]] to end this condition. | ||
| description = [[ | | description = [[Hold Person (Condition)|Hold]] a humanoid enemy still. They can't move, act, or react. Attacks from within 3m (10ft) are always Critical Hits. | ||
| action type = action | | action type = action | ||
| concentration = yes | | concentration = yes | ||
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| condition duration = 10 | | condition duration = 10 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level. | ||
| notes = *This spell is granted to [[Circle of the Land]] [[Druid]]s of the Arctic and Forest Lands. | |||
| video = Hold Person Visuals.mp4 | | video = Hold Person Visuals.mp4 | ||
}} | }} |