Cold Damage: Difference between revisions

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(→‎Equipment: Just leaving an example, feel free to delete.)
(Added images to the gear table)
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|+Gear that inflicts Cold damage
|+Gear that inflicts Cold damage
!
!
!Name
!Item Type
!Item Type
! Base Cold Damage  
!Base Cold Damage  
!Enables Spell
!Enables Spell
!Unlocks
!Unlocks
!Special Cold Factors
!Special Cold Factors
|-
|-
|[[File:Allandra's Whelm Icon.png|alt=Allandra's Whelm Trident Icon|frameless|100x100px]]
|[[Allandra's Whelm]]
|[[Allandra's Whelm]]
|Tridents
|Tridents
|{{DamageText|1d4 (1~4)|Cold}}
|{{DamageText|1d4 (1~4)|Cold}}
|
|
|{{SmIconLink|Action_Mag_FrigidBlade.png|Frigid Blade}} weapon action, once per Short Rest
|[[Frigid Blade]] weapon action, once per Short Rest
|Frigid Blade applies Frostbite condition on attack hit, and deals weapon Proficiency bonus as {{DamageType|Cold}} damage
|Frigid Blade applies Frostbite condition on attack hit, and deals weapon Proficiency bonus as {{DamageType|Cold}} damage
|-
|-
|[[File:Arrow of Ice Icon.png|alt=Arrow of Ice Icon|frameless|100x100px]]
|[[Arrow of Ice]]
|[[Arrow of Ice]]
|Arrows
|Arrows
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|Creates Ice Surface
|Creates Ice Surface
|-
|-
|[Image Pending]
|[[Cold Snap]]
|[[Cold Snap]]
|Daggers
| Daggers
|{{DamageText|1d4 (1~4)|Cold}}
|{{DamageText|1d4 (1~4)|Cold}}
|
|
|Chilling Counter effect
|Chilling Counter effect
|When a Target misses you with an attack it must make a Constitution Saving Throw of be Chilled for 2 turns.
|When a Target misses you with an attack it must make a Constitution Saving Throw of be Chilled for 2 turns.  
|-
|-
|[Image Pending]
|[[Frost Prince]]
|[[Frost Prince]]
|Amulets
| Amulets
|{{DamageText|2d6 (2~12)|Cold}}*
|{{DamageText|2d6 (2~12)|Cold}}*
|✓
|✓
| Cast Level 1 Ice Knife spell, once per Long Rest
|Cast Level 1 Ice Knife spell, once per Long Rest  
|Standard effects of Ice Knife spell.
|Standard effects of Ice Knife spell.
|-
|-
|[[File:Mourning Frost Icon.png|alt=Mourning Frost Icon|frameless|100x100px]]
|[[Mourning Frost]]
|[[Mourning Frost]]
|Quarterstaves
|Quarterstaves
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#Standard effect of Ray of Frost cantrip.
#Standard effect of Ray of Frost cantrip.
|-
|-
|[[File:Ring of Elemental Infusion Icon.png|alt=Ring of Elemental Infusion Icon|frameless|100x100px]]
|[[Ring of Elemental Infusion]]
|[[Ring of Elemental Infusion]]
|Rings
| Rings
|{{DamageText|1d4 (1~4)|Cold}}*
|{{DamageText|1d4 (1~4)|Cold}}*
|
|
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|After dealing Elemental damage (i.e. {{DamageType|Cold}}) using a spell or cantrip, until the end of your next turn, you deal an additional {{DieIcon|d4|Slashing}} '''1d4''' of that element on a successful weapon attack.
|After dealing Elemental damage (i.e. {{DamageType|Cold}}) using a spell or cantrip, until the end of your next turn, you deal an additional {{DieIcon|d4|Slashing}} '''1d4''' of that element on a successful weapon attack.
|-
|-
|[Image Pending]
|[[Snow-Dusted Monastery Gloves]]
|[[Snow-Dusted Monastery Gloves]]
|Gloves
|Gloves
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|✓
|✓
|
|
#Chilling Strike effect
# Chilling Strike effect
#Cast Ice Knife spell
#Cast Ice Knife spell
|
|
# Your unarmed attacks deal an additional {{DamageText|1d4 (1~4)|Cold}} damage.
#Your unarmed attacks deal an additional {{DamageText|1d4 (1~4)|Cold}} damage.
#Standard effects of Ice Knife spell.
#Standard effects of Ice Knife spell.
|}
|}
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{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|+Gear that impacts Cold damage
|+Gear that impacts Cold damage
!
!
!
!Item Type
!Item Type
!Unlocks
!Unlocks
!Special Cold Factors  
!Special Cold Factors
|-
|-
|[[File:Amulet of Elemental Torment Icon.png|alt=Amulet of Elemental Torment Icon|frameless|100x100px]]
|[[Amulet of Elemental Torment]]
|[[Amulet of Elemental Torment]]
| Amulets
|Amulets
|Nature's Vengeance effect
|Nature's Vengeance effect
|When the wearer stands in certain surfaces (i.e. Ice Surface) and casts a spell that deals damage, the target also suffers the surface's effects.
|When the wearer stands in certain surfaces (i.e. Ice Surface) and casts a spell that deals damage, the target also suffers the surface's effects.
|-
|-
|[[File:Boots of Elemental Momentum Icon.png|alt=Boots of Elemental Momentum Icon|frameless|100x100px]]
|[[Boots of Elemental Momentum]]
|[[Boots of Elemental Momentum]]
|Boots
| Boots
|Elemental Momentum effect
|Elemental Momentum effect
|Whenever the wearer deals Elemental damage (i.e. {{DamageType|Cold}}) with spells or cantrips, they gain Momentum for 2 turns.
|Whenever the wearer deals Elemental damage (i.e. {{DamageType|Cold}}) with spells or cantrips, they gain Momentum for 2 turns.
|-
|-
|[[File:Cloak of Elemental Absorption Icon.png|alt=Cloak of Elemental Absorption Icon|frameless|100x100px]]
|[[Cloak of Elemental Absorption]]
|[[Cloak of Elemental Absorption]]
|Cloaks
| Cloaks
|Absorb Elements action, once per Short Rest
|Absorb Elements action, once per Short Rest
|Take half damage from the next Elemental damage (i.e. {{DamageType|Cold}}) attack targeting you and deal an additional {{DieIcon|d4|Slashing}} '''1d6''' of that element type on your next attack.
|Take half damage from the next Elemental damage (i.e. {{DamageType|Cold}}) attack targeting you and deal an additional {{DieIcon|d4|Slashing}} '''1d6''' of that element type on your next attack.  
|-
|-
|[[File:Cloak of the Weave Icon.png|alt=Cloak of the Weave Icon|frameless|100x100px]]
|[[Cloak of the Weave]]
|[[Cloak of the Weave]]
|Cloaks
|Cloaks
|Absorb Elements action, once per Short Rest
| Absorb Elements action, once per Short Rest
|Take half damage from the next Elemental damage (i.e. {{DamageType|Cold}}) attack targeting you and deal an additional '''1d6''' of that element type on your next attack.
|Take half damage from the next Elemental damage (i.e. {{DamageType|Cold}}) attack targeting you and deal an additional '''1d6''' of that element type on your next attack.
|-
|-
|[[File:Wizard Hat Icon.png|alt=Coldbrim Hat Icon|frameless|100x100px]]
|[[Coldbrim Hat]]
|[[Coldbrim Hat]]
|Hats
|Hats
|Coldbrim Chill effect  
|Coldbrim Chill effect
|Once per turn, any condition inflicted on a target also applies 2 turns of Encrusted with Frost.
|Once per turn, any condition inflicted on a target also applies 2 turns of Encrusted with Frost.
|-
|-
|[[File:Shortbow PlusOne Icon.png|alt=Darkfire Shortbow Icon|frameless|100x100px]]
|[[Darkfire Shortbow]]
|[[Darkfire Shortbow]]
|Shortbows
|Shortbows
|
|  
#Resistance to {{DamageType|Cold}} damage
#Resistance to {{DamageType|Cold}} damage
#Resistance to {{DamageType|Fire}} damage
#Resistance to {{DamageType|Fire}} damage
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|3. Standard effects of Haste spell.
|3. Standard effects of Haste spell.
|-
|-
|[[File:Hoarfrost Boots Icon.png|alt=Hoarfrost Boots Icon|frameless|100x100px]]
|[[Hoarfrost Boots]]
|[[Hoarfrost Boots]]
|Boots  
|Boots
|Hoarfrost Balance effect
|Hoarfrost Balance effect
| You cannot fall prone while traversing Ice Surfaces.
|You cannot fall prone while traversing Ice Surfaces.
|-
|-
|[[File:Icebite Robe Icon.png|alt=Icebite Robe Icon|frameless|100x100px]]
|[[Icebite Robe]]
|[[Icebite Robe]]
|Clothing
|Clothing
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|2. Standard effect of a Level 3 Armour of Agathys spell
|2. Standard effect of a Level 3 Armour of Agathys spell
|-
|-
|[[File:Necklace of Elemental Augmentation.png|alt=Necklace of Elemental Augmentation Icon|frameless|100x100px]]
|[[Necklace of Elemental Augmentation]]
|[[Necklace of Elemental Augmentation]]
|Amulets
|Amulets
|Elemental Augmentation effect
|Elemental Augmentation effect
|When one of your cantrips deals Elemental damage (i.e. {{DamageType|Cold}}), add your Spellcasting Modifier to the damage dealt.
| When one of your cantrips deals Elemental damage (i.e. {{DamageType|Cold}}), add your Spellcasting Modifier to the damage dealt.
|-
|-
|[[File:Robe of Summer Icon.png|alt=Robe of Summer Icon|frameless|100x100px]]
|[[Robe of Summer]]
|[[Robe of Summer]]
|Clothing
|Clothing
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|
|
|-
|-
|[[File:Snowburst Ring Icon.png|alt=Snowburst Ring Icon|frameless|100x100px]]
|[[Snowburst Ring]]
|[[Snowburst Ring]]
|Rings  
|Rings
|Snowburst effect  
|Snowburst effect
|When the wearer deals {{DamageType|Cold}} damage, they also create an Ice Surface around the Target(s).
|When the wearer deals {{DamageType|Cold}} damage, they also create an Ice Surface around the Target(s).
|-
|-
|[[File:Wavemother's Robe Icon.png|alt=Wavemother Robe Icon|frameless|100x100px]]
|[[Wavemother's Robe]]
|[[Wavemother's Robe]]
|Clothing
|Clothing
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#Watery Rejuvenation effect
#Watery Rejuvenation effect
#Cast [[Create or Destroy Water]], once per Short Rest
#Cast [[Create or Destroy Water]], once per Short Rest
|
|  
#You have Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} Damage.
#You have Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} Damage.
# If the wearer is standing in a Water Surface at the start of their turn, they heal for '''1d4''' Hit Points. [Ice Surfaces melt into Water Surfaces]
#If the wearer is standing in a Water Surface at the start of their turn, they heal for '''1d4''' Hit Points. [Ice Surfaces melt into Water Surfaces]
#Standard effects of Create or Destroy Water spell.
#Standard effects of Create or Destroy Water spell.
|-
|-
|[[File:Winter's Clutches Icon.png|alt=Winter's Clutches Icon|frameless|100x100px]]
|[[Winter's Clutches]]
|[[Winter's Clutches]]
|Gloves
|Gloves
| Winter's Clutches effect
|Winter's Clutches effect  
| When the wearer deals {{DamageType|Cold}} damage, inflict 2 turns of Encrusted with Frost upon the Target(s).
|When the wearer deals {{DamageType|Cold}} damage, inflict 2 turns of Encrusted with Frost upon the Target(s).  
|}
|}


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[Placeholder] Brief summary of actions, determine if there are enough to justify a section or consolidation with others  
[Placeholder] Brief summary of actions, determine if there are enough to justify a section or consolidation with others  
{| class="wikitable"
{| class="wikitable"
|+Actions that inflicts Cold damage
|+ Actions that inflicts Cold damage
!
!
!Source
! Source
!Base Cold Damage
!Base Cold Damage
!Special Cold Factors
!Special Cold Factors
|-
|-
|[[Attack (Myrmidon):]] Water
|[[Attack (Myrmidon):]] Water
| Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape
|Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape  
|{{DamageText|1d6 (1~6)|Cold}}
|{{DamageText|1d6 (1~6)|Cold}}
|
|
|-
|-
|[[Explosive Icicle]]
|[[Explosive Icicle]]
|Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape
|Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape  
|{{DamageText|3d8 (3~24)|Cold}}
|{{DamageText|3d8 (3~24)|Cold}}
|Can select 3 Targets
|Can select 3 Targets
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|-
|-
|[[Heimal Strike]]
|[[Heimal Strike]]
|Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape
|Level 10 Circle of the Moon Druid Water Myrmidon Wild Shape  
|{{DamageText|1d6 (1~6)|Cold}}{{DamageText|1d10 (1~10)|Cold}}
|{{DamageText|1d6 (1~6)|Cold}}{{DamageText|1d10 (1~10)|Cold}}
|Applies 2 turns of Chilled on attack hit
|Applies 2 turns of Chilled on attack hit
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|+Spells that cause/impact Cold damage
|+Spells that cause/impact Cold damage
!
!
! Spell Level  
!Spell Level
!Base Cold Damage
!Base Cold Damage
!Upcast Cold Damage
! Upcast Cold Damage
! Concentration
!Concentration
!AOE
!AOE  
!Saving Throw
!Saving Throw
!Special Cold Factors  
!Special Cold Factors
|-
|-
|[[Armour of Agathys]]  
|[[Armour of Agathys]]
|1
|1
|{{DamageText|5|Cold}}
|{{DamageText|5|Cold}}
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|[[Chromatic Orb: Cold]]
|[[Chromatic Orb: Cold]]
|1
|1
| {{DamageText|2d8 (2~16)|Cold}}  
|{{DamageText|2d8 (2~16)|Cold}}
|{{DamageText|1d8 (1~8)|Cold}}
|{{DamageText|1d8 (1~8)|Cold}}
|
|
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|[[Cone of Cold]]
|[[Cone of Cold]]
|5
|5
| {{DamageText|8d8 (8~64)|Cold}}
|{{DamageText|8d8 (8~64)|Cold}}
| {{DamageText|1d8 (1~8)|Cold}}
|{{DamageText|1d8 (1~8)|Cold}}
|
|
|✓
|✓
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10 Turn Duration
10 Turn Duration
|-
|-
|[[Glyph of Warding: Cold]]  
|[[Glyph of Warding: Cold]]
|3
|3
| {{DamageText|5d8 (5~40)|Cold}}
|{{DamageText|5d8 (5~40)|Cold}}
|{{DamageText|1d8 (1~8)|Cold}}  
|{{DamageText|1d8 (1~8)|Cold}}
|
|
|✓
|✓
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|[[Hunger of Hadar]]
|[[Hunger of Hadar]]
|3
|3
|{{DamageText|2d6 (2~12)|Cold}}  
|{{DamageText|2d6 (2~12)|Cold}}
| N/A
|N/A
|✓
|✓
|✓
|✓
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|1
|1
|{{DamageText|2d6 (2~12)|Cold}}
|{{DamageText|2d6 (2~12)|Cold}}
| {{DamageText|1d6 (1~6)|Cold}}
|{{DamageText|1d6 (1~6)|Cold}}
|
|
|✓
|✓
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|[[Otiluke's Freezing Sphere]]
|[[Otiluke's Freezing Sphere]]
|6
|6
| {{DamageText|10d6 (10~60)|Cold}}
|{{DamageText|10d6 (10~60)|Cold}}
|N/A
|N/A
|
|
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|N/A
|N/A
|N/A
|N/A
|✓  
|✓
|
|
|
|
| Gives Resistance to {{DamageType|Cold}} damage
|Gives Resistance to {{DamageType|Cold}} damage
|-
|-
|[[Ray of Frost]]
|[[Ray of Frost]]
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Upcast damage unlocks at Spellcaster Level 5, and again at Spellcaster Level 10
Upcast damage unlocks at Spellcaster Level 5, and again at Spellcaster Level 10
|-
|-
| [[Sleet Storm]]
|[[Sleet Storm]]
|3
|3
|N/A
| N/A
|N/A
|N/A
|✓
|✓
|✓
|✓
|Constitution: Concentration  
|Constitution: Concentration
|Creates Ice Surface
|Creates Ice Surface
Interrupts Concentration
Interrupts Concentration
10 turn duration
10 turn duration
|-
|-
| [[Wall of Ice]]
|[[Wall of Ice]]
|6
|6
|{{DamageText|10d6 (10~60)|Cold}}
|{{DamageText|10d6 (10~60)|Cold}}
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|+Persistent effects that impact Cold damage
|+Persistent effects that impact Cold damage
!
!
! Effect Description
!Effect Description  
! Source
!Source
|-
|-
|Animal Aspect: Crocodile
|Animal Aspect: Crocodile  
|On slippery surfaces (i.e.Ice Surface) you have Advantage on Saving Throws against being knocked prone.  
|On slippery surfaces (i.e.Ice Surface) you have Advantage on Saving Throws against being knocked prone.  
|Level 6 Wildheart Barbarian
|Level 6 Wildheart Barbarian
|-
|-
|Bestial Heart: Bear Heart
| Bestial Heart: Bear Heart
|Gives resistance to all Damage Types (i.e.{{DamageType|Cold}}) except Psychic.
|Gives resistance to all Damage Types (i.e.{{DamageType|Cold}}) except Psychic.
| Level 3 Wildheart Barbarian
|Level 3 Wildheart Barbarian
|-
|-
|Elemental Adept: Cold
|Elemental Adept: Cold
| Your spells ignore Resistance to {{DamageType|Cold}}. When you cast {{DamageType|Cold}} spells you cannot role a 1.
|Your spells ignore Resistance to {{DamageType|Cold}}. When you cast {{DamageType|Cold}} spells you cannot role a 1.
|Feat  
|Feat
|}
|}