Bone Chill: Difference between revisions

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| level = cantrip
| level = cantrip
| school = Necromancy
| school = Necromancy
| ritual =
| ritual =  
| classes = Sorcerer, Warlock, Wizard, Circle of Spores, Eldritch Knight, Arcane Trickster
| classes = Sorcerer, Warlock, Wizard, Circle of Spores, Eldritch Knight, Arcane Trickster
| class learns at level 1 = Sorcerer, Warlock, Wizard
| class learns at level 1 = Sorcerer, Warlock, Wizard
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| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]].
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]].
| description = Prevent the target from healing. An undead target receives {{Disadvantage}} on {{Attack Roll}}s.
| description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s.
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
| damage = 1d8
| damage = 1d8
| damage modifier =
| damage modifier =  
| damage type = Necrotic
| damage type = Necrotic
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration =
| concentration =  
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition = Bone Chilled
| condition = Bone Chilled
| condition duration = 1
| condition duration = 1
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|2d8|Necrotic}}.
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|2d8|Necrotic}}.
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|3d8|Necrotic}}.
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|3d8|Necrotic}}.
| notes =
| notes =  
| video =
| video =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Chill touch|long}}
* {{FRWiki|Chill touch|long}}