Extra Attack: Difference between revisions

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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{PageSeo
| type = classaction
| description = You can make an additional attack when making an Attack Action.
| summary = '''Extra Attack''' is a passive feature that allows you to make an additional attack when making an Attack [[Action]].
| description = You can make an additional free attack after making an unarmed or weapon attack.
| image = Extra Attack Icon.png
| image = Extra Attack Icon.png
}}
| cost =
[[File:Extra Attack Icon.png|frameless|right]]
| concentration =
 
| damage =
You can make an additional attack when making an Attack [[Action]].
| damage2 =
 
| attack roll =
== Description ==
| recharge =
Can make an additional free attack after making an unarmed or weapon attack.
| duration =  
 
| range =  
== Progression ==
| aoe =  
* Learns at level 5: {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Paladin}}, {{Class|Ranger}}
| aoe m =  
* Learns at level 6: {{Class|College of Swords}}, {{Class|College of Valour}}
| aoe ft =
 
| save =
== Notes ==
| additional =  
* Additional instances of '''Extra Attack''' do not stack, e.g. when multiclassing a {{Class|Ranger}} and {{Class|Fighter}}, both at level 5, you will only have 1 extra attack.
| condition =
| condition duration =  
| condition save =  
| class learns at level 5 = Barbarian, Fighter, Monk, Paladin, Ranger
| class learns at level 6 = College of Swords, College of Valour
| notes = * Additional instances of '''Extra Attack''' do not stack, e.g. when multiclassing a {{Class|Ranger}} and {{Class|Fighter}}, both at level 5, you will only have 1 extra attack.
* At level 11, the {{Class|Fighter}} class gains an improved version of this ability, {{SmIconLink|Extra Attack Icon.png|Improved Extra Attack}}.
* At level 11, the {{Class|Fighter}} class gains an improved version of this ability, {{SmIconLink|Extra Attack Icon.png|Improved Extra Attack}}.
* The {{SmIconLink|Hastened Condition Icon.webp|Hastened (Condition)|Hastened}} condition allows a creature to make multiple attacks for ''both'' their base [[Action]] and their Haste [[Action]]. For example, a Hastened character with '''Extra Attack''' can make 2 total attacks per [[Action]] for a combined total of 4 attacks per turn.
* The {{SmIconLink|Hastened Condition Icon.webp|Hastened (Condition)|Hastened}} condition allows a creature to make multiple attacks for ''both'' their base [[Action]] and their Haste [[Action]]. For example, a Hastened character with '''Extra Attack''' can make 2 total attacks per [[Action]] for a combined total of 4 attacks per turn.
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* '''Extra Attack''' applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''', as an offhand attack is considered a [[Bonus Action]]. Only the [[Thief]] [[File:Fast Hands Icon 64px.png|frameless|25px]] [[Thief#Level 3|Fast Hands]] feature increases the [[Bonus Action]] amount.
* '''Extra Attack''' applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''', as an offhand attack is considered a [[Bonus Action]]. Only the [[Thief]] [[File:Fast Hands Icon 64px.png|frameless|25px]] [[Thief#Level 3|Fast Hands]] feature increases the [[Bonus Action]] amount.
* Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn.
* Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn.
 
}}
[[Category:Passive Features]]