Trip Attack (Ranged): Difference between revisions

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| type = classaction
| type = classaction
| summary = '''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| summary = '''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly knock the target [[Condition#Prone|Prone]].
| description = | description = A powerful shot that possibly knocks the target [[Prone]].


Prerequisite: The target must be Large or smaller.
'''On Miss: Does not spend Superiority Dice.
 
{{Icon|Prerequisite Icon.png|25}} '''The target can't be Huge in size.'''
| image = Trip Attack Ranged Icon.png
| image = Trip Attack Ranged Icon.png
| cost = supdie:1, action
| cost = supdie:1, action
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| save =
| save =
| additional =  
| additional =  
| variants = Trip Attack (Melee), Trip Attack (Ranged)
| condition = prone
| condition = prone
| condition duration = 1
| condition duration = 1