Wild Magic table (Sorcerer): Difference between revisions

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|This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher.
|This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher.
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!{{SmallIcon|Wild Magic Fog Icon.png}} [[Wild Magic: Fog]]
!{{SmallIcon|Wild Magic Fog Icon.png}} [[Wild Magic: Fog|Fog]]
|This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it.
|This ability allows them to spontaneously create a fog around themselves that [[Condition#Blind|Blind]] every creature inside it.
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!{{SmallIcon|Wild Magic Summon Mephit Icon.png}} [[Wild Magic: Summon Mephit]]
!{{SmallIcon|Wild Magic Summon Mephit Icon.png}} [[Wild Magic: Summon Mephit|Summon Mephit]]
|This ability allows them to summon Mephits that attack every creature in the area.
|This ability allows them to summon Mephits that attack every creature in the area.
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!{{SmallIcon|Wild Magic Swap Icon.png}} [[Wild Magic: Swap]]
!{{SmallIcon|Wild Magic Swap Icon.png}} [[Wild Magic: Swap|Swap]]
|This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]].
|This ability allows them to teleport to a creature's location when they cast a [[Spells#Cantrips|Cantrip]] or a [[Spells#1st Level Spells|1st Level Spell]].
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|At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects).
|At the start of each turn, for 5 turns, trigger a random magical effect (from the list of Wild Magic Surge Effects).
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!{{SmallIcon|Wild Magic Burning Icon.png}} [[Wild Magic: Burning]]
!{{SmallIcon|Wild Magic Burning Icon.png}} [[Wild Magic: Burning (Condition)|Wild Magic: Burning]]
|Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns.
|Each creature and item within 6m / 20ft of the caster starts Burning and takes {{DamageText|1d6|Fire}} damage per turn for 5 turns.