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'''Jaheira''' is a [[Half-Elf]] [[Druid]] [[companion]] who previously appeared in both ''Baldur's Gate'' and ''Baldur's Gate II: Shadows of Amn'', and now makes a returning appearance in [[Baldur's Gate 3]]. She is initially introduced to the player during [[Act Two]] as an NPC, but if players make the right choices, she can eventually become a [[Camp Follower]] and [[Companion#Standard_Companions|party member]].
'''Jaheira''' is a [[Half-Elf]] [[Druid]] [[companion]] who previously appeared in both ''Baldur's Gate'' and ''Baldur's Gate II: Shadows of Amn'', and now makes a returning appearance in [[Baldur's Gate 3]]. She is initially introduced to the player during [[Act Two]] as an NPC, but if players make the right choices, she can eventually become a [[Camp Follower]] and [[Companion#Standard_Companions|party member]].


==Gameplay==
==Backstory==
* In [[Baldur's Gate 3]], Jaheira has the [[Soldier]] background, and the default class of [[Druid]]. At subsequent level-ups, her default ''subclass'' is [[Circle of the Land]], but the player can fully adjust her character build as desired.
{{hatnote|See {{FRWiki|Jaheira}} for full backstory}}
* Jaheira is not  available as an Origin during character creation, but having her in the party during Act Three offers the player a lot of unique interactions that heavily reference the prior ''Baldur's Gate'' games.  
 
She worn in the nation of Tethyr to one of the nobles loyal to the king. When she was only a year old a Tethyrian civil war broke out and her family was killed by a mob of angry peasants. One of the servant girls took Jaheira and fled into the forest of Tethyr and stumbled upon an enclave of druids. They took them in and raised the child as their own. Jaheira grew up a very headstrong girl, very militant in her beliefs that the only way to protect nature was to have an active role in the world.
 
At some point Jaheira was intoduced to the Harpers and joined them. There she met and fell in love with another half-elf named Khalid whom she saved from an attemplted assassination by the Shadow Thieves. And though they have completely different characters, they married soon after and thraveled the Sword Coast together.
===The Iron Crisis===
During the events of the first ''Baldur's Gate'' game, Jaheira and Khalid were by the Harpers to investigate the Iron Crisis and the Nashkel mines. In the Friendly Arm Inn they waited for their old friend Gorion but met his ward instead. They traveled with Gorion's Ward (the protagonist of the previous Baldur's Gate games) to investigate the crisis which led to their confrontation with the culprit - [[Sarevok Anchev]].
 
Sometime after Sarevok's defeat, the group parted ways for a while until they once again joined up alongside their friends, Gorion's Ward, Imoen, [[Minsc]], and Dynaheir. After they left Baldur's Gate they were captured by Shadow Thieves and imprisoned in a dungeon beneath the city of Athkatla in Amn. She, Minsc and Imoen survived, but Dynaheir and her beloved husband Khalid have already been killed.  Their captor was Jon Irenicus - an elven wizard who wanted to steal the Bhaalspawn essense for himself. She eventually helped Gorion's Ward to defeat him.
===Shadows of Amn===
About twenty years after her time with Abdel and his companions, Jaheira and her fellow Harpers fought alongside druids of Emerald Enclave in their crusade against Ketheric Thorm and the forces of Shar at Moonrise Towers. In the Year of the Wrathful Eye, 1391 DR, the unified force managed to defeat the malevolent Thorm and imprison him within his family's mausoleum in Reithwin. Unfortunately, the united army was scattered when Ketheric Thorm brought down the shadow curse upon the lands, permanently twisting them for well over a century.
 
Jaheira is a headstrong and opinionated woman; she is also very charismatic and insightful, making her a valuable friend and confidant. She has a sharp tongue and her wit can be depreciating to those for whom it is meant. Most find that her ability to make light of the serious is part of her charm. Jaheira can be some times unforgiving of her husband's faults, but does not dwell on them enough to be classified as a nag. She is very militant in her protection of nature and will not tolerate its violation.
 
===Crusade against Ketheric===
About 20 years later Jaheira alongside Harpers and druids of the Emerald Enclave fought [[Ketheric Thorm]] and his forces of [[Shar]] at [[Moonrise Towers]]. Their unified force managed to defeat Thorm and imprison him within his family's [[mausoleum]] in [[Reithwin Town]]. The united army was scattered when Ketheric brought down the Shadow Curse upon the surrounding lands, twisting them into a horrifying place of deadly shadows and cursed beings.
===Life in Baldur's Gate===
At some point later Jaheira made herself a home in [[Baldur's Gate]] where she raised her foster children [[Jord]], [[Rion]], [[Jhessem]], [[Fig]] and [[Tate]]. But a Harper's life demanded her to spend a lot of time away from her home and children.
 
After [[Minsc]] was rescued from his stone prison they reunited once again. They were the first to uncover information about the threat of the Absolute. Due to Minsc's eagerness to fight he got captured by the cultists and Jaheira, realizing that they were severely unprepared and unarmed against the cult decided to leave him in order to share news about the cult. She later regretted how easy she made the decision to leave him behind, knowing that he would never had done the same to her.
===Last Light Inn===
After learning of Ketheric's return she made a base at the [[Last Light Inn]] for her fellow harpers in the middle of the [[Shadow-Cursed Lands]]. She provided a safehouse for Harpers to keed a close eye on the cult's base of operations in [[Moonrise Towers]].
 
==Present days==
When the party reaches [[Last Light Inn]] Jaheira is instantly wary of them and summons vines to stop them. She produces a [[Mind Flayer Parasite Specimen]] and explains that the mind flayer tadpoles react to those infected. She brings the specimen up to the party and it reacts, causing Jaheira to believe the party are True Souls. Either [[Mol]] (if tieflings were saved) or [[Marcus]] comes to their aid, vouching for them.
 
Jaheira is shocked at how that's possible. She demands answers. Jaheira insists to know the whole truth, not accepting any vague answers. The [[Mysterious Artefact]] gets Jaheira to back down, to which she invites the party in for a drink. If the wine is smelled first ([[Medicine]] DC 10, or DC 6 for [[rogue]]s and [[druid]]s), a hint of Klauthgrass is detected - a truth serum. Jaheira's trust can be earned regardless of if the serum is drunk and the question she asks is the same - is the parasite changing the party? Jaheira refuses to believe an assertion that the parasite isn't doing anything, but she will believe an assertion that the party is resisting the urge to change.
 
Once Jaheira trusts the party, she explains the situation. The leader of [[Moonrise Towers]] is a man named [[Ketheric Thorm]]. He's immensely powerful, and gifted with immortality. The Harpers have come to find a way to stop the cult and kill Thorm once and for all. The Harpers have had little luck, but Jaheira believes that the party can make a difference by infiltrating Moonrise as a True Soul. She tells the party to go upstairs and meet the cleric [[Isobel]] who is the one responsible for keeping Last Light Inn shielded.
 
After Jaheira starts to trust the party, she refers them upstairs to gain a blessing from Isobel. When [[Marcus]] tries to abduct Isobel, the party can help him or try to stop him. If Isobel is taken or killed, everyone in the tavern except for Jaheira and the party is killed and turned into a shadow-cursed zombie. The player can lie to Jaheira, telligh her they tried to stop Marcus. Jaheira can be invited to stay at their camp, but she will not become a companion intil [[Infiltrate Moonrise Towers]] is complete.
 
Otherwise, if Isobel was saved Jaheira will continue to operate from Last Light Inn until the party is ready to defeat Thorm once and for all. When [[Find Ketheric Thorm's Relic]] is complete Jaheira and her Harpers will have already started the assault on the Moonrise Towers. She can be invited to join as a temporary companion until they get to the towetop and defeat Ketheric for the first time.
 
When Ketheric escapes to the [[Mind Flayer Colony]], Jaheira will stay at the towertop and formally join the party in [[Act 3]] becoming a full companion.


===Quests===
==Quests==
* If recruited, Jaheira has a [[:Category:Companion Quests|Companion Quest]] called [[The High Harper]].
* If recruited, Jaheira has a [[:Category:Companion Quests|Companion Quest]] called [[The High Harper]].
==Gameplay==
In [[Baldur's Gate 3]], Jaheira has the [[Soldier]] background, and [[Druid]] is her default class. At subsequent level-ups, her default ''subclass'' is [[Circle of the Land]], but the player can fully adjust her character build as desired.


== Recruitment ==
== Recruitment ==
{{SpoilerWarning}}
Jaheira can be fully recruited only after you have defeated [[Ketheric Thorm]]. Until then she is only a [[Companions#Temporary Companions|temporary companion]]. If the [[Last Light Inn]] is destroyed but you are still allied with her you can offer her to stay at your camp. She will do so but will not be available as a companion until Act 3.
Jaheira can be fully recruited only after you have defeated [[Ketheric Thorm]]. Until then she is only a temporary companion. If the [[Last Light Inn]] is destroyed but you are still allied with her you can offer her to stay at your camp. She will do so but will not be available as a companion until Act 3.


== Interactions ==
== Interactions ==
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* Unlike other companions, Jaheira, alongside [[Minsc]], was revealed in a trailer at the Video Game Awards 2022.
* Unlike other companions, Jaheira, alongside [[Minsc]], was revealed in a trailer at the Video Game Awards 2022.
* It was first revealed in an [https://www.pcgames.de/Baldurs-Gate-3-Spiel-18525/News/Baldurs-Gate-3-Release-Minsc-Boo-Jaheira-Collectors-Edition-Patch-9-Panel-from-Hell-1409094/ article] that she and Minsc would be recruitable, but that they would not be available as Origin Characters.
* It was first revealed in an [https://www.pcgames.de/Baldurs-Gate-3-Spiel-18525/News/Baldurs-Gate-3-Release-Minsc-Boo-Jaheira-Collectors-Edition-Patch-9-Panel-from-Hell-1409094/ article] that she and Minsc would be recruitable, but that they would not be available as Origin Characters.
* Jaheira has multiple references to her past [[Jaheira/Banter|voice lines]], such as "Nature's servant awaits".  
* Jaheira has multiple references to her past [[Jaheira/Banter|voice lines]], such as "Nature's servant awaits". Having her in the party during [[Act Three]] offers the player a lot of unique interactions that heavily reference the prior ''Baldur's Gate'' games.  
* Before going into [[Moonrise Towers]] she quotes [https://forgottenrealms.fandom.com/wiki/Alaundo Alaundo the Seer] ''(...so sayeth the wise Alaundo)''. His prophecy was a central point in the first Baldur's Gate game.
* Before going into [[Moonrise Towers]] she quotes [https://forgottenrealms.fandom.com/wiki/Alaundo Alaundo the Seer] ''(...so sayeth the wise Alaundo)''. His prophecy was a central point in the first Baldur's Gate game.