Conditions: Difference between revisions

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* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Has Resistance to [[Damage Types|physical damage]], and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Has Resistance to [[Damage Types|physical damage]], and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].
* Cannot cast or concentrate on [[Spells|spells]].
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
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* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.  
* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.  
* Has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].  
* Has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].  
* Cannot cast or concentrate on [[Spell|spells]].
* Cannot cast or concentrate on [[Spells|spells]].
* Rage ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
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* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
* Has Resistance to all damage except psychic damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Has Resistance to all damage except psychic damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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* Can use [[Dash]] as a bonus action, and foes have {{Disadvantage}} on [[Opportunity Attacks]].
* Can use [[Dash]] as a bonus action, and foes have {{Disadvantage}} on [[Opportunity Attacks]].
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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* [[Movement Speed]] increased by <code>4.5m / 15ft</code>.
* [[Movement Speed]] increased by <code>4.5m / 15ft</code>.
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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* Jump distance increased by <code>4.5m / 15ft</code>.
* Jump distance increased by <code>4.5m / 15ft</code>.
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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* Allies have {{Advantage}} on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code>.
* Allies have {{Advantage}} on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code>.
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Also has Resistance to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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