Glyph of Warding: Sleep: Difference between revisions

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| level = 3
| level = 3
| school = Abjuration
| school = Abjuration
| classes = Bard, Cleric, Wizard
| variant of = Glyph of Warding
| class learns at level 5 = Bard, Cleric, Wizard
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell is a variant of the Level 3 Abjuration Spell, {{SAI|Glyph of Warding}}. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to {{Cond|Sleeping|Sleep}} when triggered.  
| summary = This spell is a variant of the Level 3 Abjuration Spell, {{SAI|Glyph of Warding}}. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to {{Cond|Sleeping|Sleep}} when triggered.  
| description = The glyph emits a soothing magic that puts everyone within range to {{Cond|Sleeping|Sleep}} when stepped on by an enemy. Any creatures within the area of effect (that aren't immune to magical sleep) that fail the {{SavingThrow|Dexterity}} will be put to Sleep.
| description = The glyph emits a soothing magic that puts everyone within range to {{Cond|Sleeping|Sleep}} when stepped on by an enemy. Any creatures within the area of effect (that aren't immune to magical sleep) that fail the {{SavingThrow|Dexterity}} will be put to Sleep.
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{{Prereq|Only one glyph can be active at a time.}}
{{Prereq|Only one glyph can be active at a time.}}
| action type = action
| cost = action, spell3
| attack roll =
| attack roll =
| damage =
| damage =