Proficiency: Difference between revisions

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[[File:Proficiency.png|right|frameless]]
[[File:Proficiency.png|right|frameless]]
The '''Proficiency''' system is how the game determines whether to add a creature's [[Proficiency Bonus]] to a [[Die Rolls|Die Roll]].  One can have Proficiency in [[Weapons]], [[Armour]], [[Shield]]s, [[Spells|Spellcasting]], [[Saving Throw]]s, and [[Skills]].
The '''Proficiency''' system is how the game determines whether to add a creature's [[Proficiency Bonus]] to a [[Die Rolls|Die Roll]].  One can have proficiency in [[Weapons]], [[Armour]], [[Shield]]s, [[Spells|Spellcasting]], [[Saving Throw]]s, and [[Skills]].


== Weapon Proficiency ==
== Weapon proficiency ==


A creature can be proficient in entire categories of [[Weapons]] (Martial or Simple), or it can be proficient in specific weapon types such as Longswords, Longbows, etc.  These proficiencies can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up.
A creature can be proficient in entire categories of [[Weapons]] (Martial or Simple), or it can be proficient in specific weapon types such as Longswords, Longbows, etc.  These proficiencies can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up.
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{{RaceAndClassWeaponsTable}}
{{RaceAndClassWeaponsTable}}


== Armour Proficiency ==
== Armour proficiency ==
''Main page: [[Armour]]''
''Main page: [[Armour]]''


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Wearing armour without Proficiency in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
Wearing armour without Proficiency in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].


== Shield Proficiency ==
== Shield proficiency ==
''Main page: [[Shields]]''
''Main page: [[Shields]]''


{{Shields}} are a piece of equipment wielded in the offhand weapon slot. Shield Proficiency typically comes paired with {{MediumArmour}} Proficiency.
{{Shields}} are a piece of equipment wielded in the offhand weapon slot. Shield Proficiency typically comes paired with {{MediumArmour}} Proficiency.


Wielding a shield without Proficiency in Shields will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
Wielding a shield without proficiency in Shields will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].


=== Armor or Shield Proficiency by source ===
=== Armor and shield proficiency by source ===
{| class="wikitable"
{| class="wikitable"
|+ Armor and Shield Proficiency by Race and Class
|+ Armor and shield proficiency by race and class
|-
|-
|+ x = Base feature, - = Not available, o = Subclass feature
|+ x = Base feature, - = Not available, o = Subclass feature
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* o = some subclasses are proficient
* o = some subclasses are proficient


== Spellcasting Proficiency ==
== Spellcasting proficiency ==


All creatures capable of spellcasting on the regular (i.e., without the use of magical items or scrolls) have proficiency in spellcasting.  This means that the creature's [[Proficiency Bonus]] will be added to the [[Attack Roll]]s of spells, and to the Difficulty Class of [[Saving Throw]]s imposed on others via spells.  Although all spellcasters have it, the ''lack'' of spellcasting proficiency can nevertheless become apparent, when a creature not regularly capable of casting spells does so through the use of a magical item or scroll.
All creatures capable of spellcasting on the regular (i.e., without the use of magical items or scrolls) have proficiency in spellcasting.  This means that the creature's [[Proficiency Bonus]] will be added to the [[Attack Roll]]s of spells, and to the Difficulty Class of [[Saving Throw]]s imposed on others via spells.  Although all spellcasters have it, the ''lack'' of spellcasting proficiency can nevertheless become apparent, when a creature not regularly capable of casting spells does so through the use of a magical item or scroll.


== Saving Throw Proficiency ==
== Saving throw proficiency ==


Having proficiency in a type of [[Saving Throw]] such as Strength Save, Dexterity Save, and so on, means that the creature making the save can add its [[Proficiency Bonus]] to the result.  Each [[Class]] provides proficiency in two types of saving throw.
Having proficiency in a type of [[Saving Throw]] such as Strength Save, Dexterity Save, and so on, means that the creature making the save can add its [[Proficiency Bonus]] to the result.  Each [[Class]] provides proficiency in two types of saving throw.
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{| class="wikitable sortable" style="min-width: 900px" col2align="center"
{| class="wikitable sortable" style="min-width: 900px" col2align="center"
|+ Saving Throw Proficiencies granted by each Class
|+ Saving throw proficiencies granted by each class
|-
|-
![[Class]] !! {{Ability|Strength}} !! {{Ability|Dexterity}} !! {{Ability|Constitution}} !! {{Ability|Intelligence}} !! {{Ability|Wisdom}} !! {{Ability|Charisma}}
![[Class]] !! {{Ability|Strength}} !! {{Ability|Dexterity}} !! {{Ability|Constitution}} !! {{Ability|Intelligence}} !! {{Ability|Wisdom}} !! {{Ability|Charisma}}
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|}
|}


== Skill Proficiency ==
== Skill proficiency ==


Being proficient in a [[Skills|Skill]] means that a creature adds its [[Proficiency Bonus]] when making a corresponding [[Skill Check]].  Skill proficiency can be granted by a creature's [[Background]], [[Race]], [[Class]], or certain class features gained when leveling up.
Being proficient in a [[Skills|Skill]] means that a creature adds its [[Proficiency Bonus]] when making a corresponding [[Skill Check]].  Skill proficiency can be granted by a creature's [[Background]], [[Race]], [[Class]], or certain class features gained when leveling up.


=== Background Skill Proficiencies ===
=== Background skill proficiencies ===
{{BackgroundSkillsTable}}
{{BackgroundSkillsTable}}


=== Racial Skill Proficiencies ===
=== Racial skill proficiencies ===
* [[Elf|Elves]] and [[Drow]] are proficient in [[Perception]]
* [[Elf|Elves]] and [[Drow]] are proficient in [[Perception]]
* [[Elf#Wood Elves|Wood Elves]], [[Half-Elf#Wood Half-Elves|Wood Half-Elves]], and [[Halfling#Lightfoot Halflings|Lightfoot Halflings]] are proficient in [[Stealth]]
* [[Elf#Wood Elves|Wood Elves]], [[Half-Elf#Wood Half-Elves|Wood Half-Elves]], and [[Halfling#Lightfoot Halflings|Lightfoot Halflings]] are proficient in [[Stealth]]
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* [[Githyanki]] can gain Proficiency in all Skills corresponding to a chosen Ability (Recharge: Long Rest)
* [[Githyanki]] can gain Proficiency in all Skills corresponding to a chosen Ability (Recharge: Long Rest)


=== Class Skill Proficiencies ===
=== Class skill proficiencies ===
Level one characters gain proficiencies in two to four skills, depending on their chosen [[Class]]. The skills available to choose from also depends on their Class.
Level one characters gain proficiencies in two to four skills, depending on their chosen [[Class]]. The skills available to choose from also depends on their Class.
{| class="wikitable"
{| class="wikitable"
|+ Skill Proficiencies available to each Class at Level 1
|+ Skill proficiencies available to each class at Level 1
! rowspan="2" | Class !! colspan="18" | Skills
! rowspan="2" | Class !! colspan="18" | Skills
|-
|-
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Note: bonuses provided by the feat Actor, the Knowledge subclass of the Cleric, and the Rock Gnome subrace are more valuable than any Expertise bonus provided by Bard or Rogue class progression, due to virtually providing proficiencies at the same time if the character is not proficient in the concerned skill.
Note: bonuses provided by the feat Actor, the Knowledge subclass of the Cleric, and the Rock Gnome subrace are more valuable than any Expertise bonus provided by Bard or Rogue class progression, due to virtually providing proficiencies at the same time if the character is not proficient in the concerned skill.


== Instrument Proficiency ==
== Instrument proficiency ==
[[Instrument]]s can be used to entertain and distract crowds. When a character proficient in instruments plays one, nearby people might approach and gather to listen. If they perform well on a [[Performance]] check, those gathered might toss gold at to the performer as well.
[[Instrument]]s can be used to entertain and distract crowds. When a character proficient in instruments plays one, nearby people might approach and gather to listen. If they perform well on a [[Performance]] check, those gathered might toss gold at to the performer as well.


== Unused Proficiencies ==
== Unused proficiencies ==
Some [[Non-Player Characters|NPCs]] have two special weapon proficiencies unavailable to the Player and the [[Companions]]. The weapons for these proficiencies cannot be normally obtained and are only referred to in the game files.
Some [[Non-Player Characters|NPCs]] have two special weapon proficiencies unavailable to the Player and the [[Companions]]. The weapons for these proficiencies cannot be normally obtained and are only referred to in the game files.
{| class="wikitable"
{| class="wikitable"
! colspan="2" | Class Weapon Proficiencies
! colspan="2" | Class weapon proficiencies
|-
|-
| [[Druid]]
| [[Druid]]