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| title = <div style="font-size:105%; font-family:Georgia;">''"Inflict a creature with fits of laughter, leaving it [[Condition#Prone|Prone]] without the ability to get up. At the end of its turn or when it takes damage, the creature can try to shake off the effect."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Inflict a creature with fits of laughter, leaving it [[Condition#Prone|Prone]] without the ability to get up. At the end of its turn or when it takes damage, the creature can try to shake off the effect."''</div> | ||
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<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell | <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
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| Range = 18m / 60ft | | Range = 18m / 60ft | ||
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== Properties == | == Properties == | ||
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell | {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Bard]] and [[Wizard]].'' | ''Available to level 1 [[Bard]] and [[Wizard]].'' | ||
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| <strong>[[File: Hideous Laughter Condition Icon 3.png|frameless|upright=0.12]] Hideous Laughter</strong> | | <strong>[[File: Hideous Laughter Condition Icon 3.png|frameless|upright=0.12]] Hideous Laughter</strong> | ||
|- | |- | ||
| {{C|[[File:Duration | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | ||
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. | * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. | ||
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature. | * Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature. | ||
* At the end of its turn or when it takes damage, the creature can try to shake off the effect. | * At the end of its turn or when it takes damage, the creature can try to shake off the effect. | ||
|} | |} |