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Lae'zel: Difference between revisions

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* Tell she's good at interrogations
* Tell she's good at interrogations
* Show the tiefling, Guex, how to fight by passing an Athletics Check
* Show the tiefling, Guex, how to fight by passing an Athletics Check
* Ask her if she's sure the Creche is the only way for a cure, then tell her that their libraries are valuable
* Ask her if she's sure the Creche is the only way for a cure, then tell her that their information is valuable
* Swear to take the Wyvern Poison
* Swear to take the Wyvern Poison
* Decline the devil's offer to remove the tadpole
* Decline the devil's offer to remove the tadpole

Revision as of 04:25, 7 January 2022

Lae'zel in her default armour

Lae'zel is a Githyanki warrior, who appears in Baldur's Gate 3 as a side character or origin character. She is also available as a companion.

Background

Lae'zel is a Githyanki Warrior, originally from an Asteroid in the Astral Plane, known as "Stardock" (or "Crèche K'liir" to Githyanki). Before the events of Baldur's Gate 3, Lae'zel was captured at an unknown point in a time and from an unknown location, by Mind Flayers. Not much is known about her life prior to this, however, as she is a young, low-ranking Githyanki, it can be assumed she was spending most of her time in Crèche K'liir and conducting raids on Toril. After being abducted, she is encountered by the player on the Nautiloid. They join forces in order to commandeer the Nautiloids transponder and escape. Afterward, she is captured by a pair of Tieflings, and the player has the option to rescue her and invite her to their party.

Personality

Lae'zel is a lawful-evil character and is depicted as xenophobic, arrogant, and quick to anger. She is proud of Githyanki, and frequently makes comments to the party detailing Githyanki customs, and the nature of her people. In her mission to remove her Mind Flayer parasite, she does not hesitate to intimidate or harm those who would step in her way. She also approves of evil-aligned actions from the player, such as betraying Astarion to a vampire hunter. She is fiercely loyal to Vlaakith, the queen of all Githyanki.

Gameplay

As a Fighter, Lae'zel should be at the forefront of most combat situations. She can easily tank damage and deal major damage back to enemies in return. At level 3, Lae'zel gains a Martial archetype, which allows her to broaden her current play style, or diverge into something different.

Lae'zel starts with proficiency in these skills:

  • Athletics
  • Acrobatics
  • Arcana
  • Survival
  • Intimidation

Approval & Romance

Lae'zel Approves

  • Choose the 'Attack' dialogue option when speaking to Taman and Gimblebock
  • Ask her about the tadpole, then tell her you will find a cure
  • Use the 'Fighter' option to knock out Aradin
  • Tell Zevlor that you have other things to do
  • Let her make Zorru bow
  • Tell she's good at interrogations
  • Show the tiefling, Guex, how to fight by passing an Athletics Check
  • Ask her if she's sure the Creche is the only way for a cure, then tell her that their information is valuable
  • Swear to take the Wyvern Poison
  • Decline the devil's offer to remove the tadpole
  • Tell Edowin's siblings to avenge their brother
  • Crush the tadpole that leaves True Soul Edowin
  • Deliver the final blow to the goblin Feezerk
  • Drink from the well outside Auntie Ethel's house
  • Decieve the goblins, say 'you can't be serious', then fling poo at them
  • Say 'Boo' to Volo as he performs
  • Demand that Crusher kiss your foot
  • Take Shadowheart to the Chicken Chase in the Goblin Camp, and tell her not to be hasty
  • Tourture Liam for the goblins
  • Speak to the artist and call him a slave
  • Let Lae'zel speak to the Githyanki Patrol
  • Pass the Deception Check when speaking to the Githyanki Patrol
  • Later in camp, after meeting the Githyanki Patrol, persuade her to calm down
  • Agree to kill the one-horned Tiefling for Paladin Anders
  • Tell the merchant Cyrel that you'll take the supplies
  • Tell BOOOAL he is a fake god, tell him you are going to kill him and take his power

Lae'zel Disapproves

  • In camp on the first night, after speaking with her first, talk to Shadowheart and say you agree with her
  • Persuade Kagha to free Arabella
  • Purchase the artist at the Zhentarim Hideout
  • When Shadowheart has odd magical flare-up, choose to change the subject and ignore it