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Force Conduit (Condition): Difference between revisions

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*If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6 m / 20 ft radius.
*If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6 m / 20 ft radius.
*'''Force Conduit''' has a maximum {{duration|7}}.
*'''Force Conduit''' has a maximum {{duration|7}}.
| stack id =MAG_ZOC_FORCE_CONDUIT| properties =MultiplyEffectsByDuration| stack type =additive| notes =
}}
}}


[[Category:Sources of damage reduction]]
[[Category:Sources of damage reduction]]

Revision as of 14:13, 3 February 2024

  • Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Damage TypesForce damage in a 6 m / 20 ft radius.
  • Force Conduit has a maximum Duration: 7 turns.

Properties

Stack ID Stack ID: MAG_ZOC_FORCE_CONDUIT

If already applied If already applied: add to duration

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_ZOC_FORCE_CONDUIT, only one of these can be applied at the same time:

Condition Effects

Force Conduit (Condition) Force Conduit

  • Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Damage TypesForce damage in a 6 m / 20 ft radius.
  • Force Conduit has a maximum Duration: 7 turns.

Sources of Force Conduit