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Edge of Terror: Difference between revisions

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| summary = '''Edge of Terror''' is a passive feature that applies {{Cond|Bone Chilled}} to the target on every hit.
| summary = '''Edge of Terror''' is a passive feature that applies {{Cond|Bone Chilled}} to the target on every hit.
| description = Each strike fills the target with a chilling dread that prevents it from regaining [[Hit Points|hit points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| description = Each strike fills the target with a chilling dread that prevents it from regaining [[Hit Points|hit points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| condition = Chill Touch
| condition = Bone Chilled
| condition duration = 2
| condition duration = 2
| granted by items = Doom Axe
| granted by items = Doom Axe
}}
}}

Revision as of 19:29, 15 November 2023

Edge of Terror is a passive feature that applies Bone Chilled Bone Chilled to the target on every hit.

Description

Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack rolls.

Condition: Bone Chilled

Bone Chilled Bone Chilled

Duration: 2 turns

How to learn

Granted by the weapons: