Doom Hammer

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Doom Hammer image

Doom Hammer is an uncommon maul that afflicts targets with Bone ChilledBone Chilled condition on each successful hit.

Description Icon.png
Bringer of that which it is.


  • Damage:
  • D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage Types Bludgeoning damage
  • Details:
  • Mauls Mauls
  • Rarity: Uncommon
  • Enchantment: None
  •  Two-Handed
  • Dippable Dippable
  • Range: 1.5 m / 5 ft
  • Weight: 4.5 kg / 9.0 lb
  • Price: 65 gp
  • UID UNI_DoomHammer
    UUID 2f481fef-1877-4eac-820d-dc3210ff0b36


The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity(): When you miss an attack, deal Damage Types Bludgeoning damage equal to your Strength modifier (or a minimum of 1).
Backbreaker Backbreaker(): Put extra force behind your strike to possibly knock your enemy ProneProne.
Concussive Smash Concussive Smash(): Hit an enemy with all your might to deal damage and possibly DazedDaze them.

Where to find

Conditions[edit | edit source]

Bone ChilledBone Chilled
Duration: 2 turns

External links[edit | edit source]