Doom Axe
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Bone Chilled
Duration: 2 turns

Doom Axe is an uncommon Greataxe that afflicts targets with Bone Chilled condition on each successful hit.

Bringer of that which it is.
Properties
- Damage:
- Details:
-
Greataxes
-
Rarity: Uncommon
-
Enchantment: None
Two-Handed
-
Dippable
-
Range: 1.5 m / 5 ft
-
Weight: 3.15 kg / 6.3 lb
-
Price: 65 gp
Special
The holder of this item gains:
- Edge of Terror: Each strike fills the target with a chilling dread that prevents it from regaining Hit Points. Undead creatures also get
Disadvantage on
Attack Rolls.
Weapon Actions
If you have Proficiency, equip in main hand to gain:
Cleave: Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Lacerate: Slash at your target's vital points to make it bleed. Some Undead and Constructs can't suffer Bleeding.
Prepare (Expends Movement): Spend
6 m / 20 ft of your movement to deal an additional [Strength Modifier]
Physical damage (minimum 1) on each successful weapon attack for the rest of the turn.
Where to Find
- This item does not currently exist in the game. It was possibly substituted for the Doom Hammer.
Conditions[edit | edit source]


- Can not regain Hit Points.
- If Undead, has
Disadvantage on
Attack Rolls.