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Slam (Ogre): Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{ActionPage | summary = '''Slam''' is an Action that allows the creature to hit a target for a large amount of damage and possibly knock them Prone. | description = Hit a target and possibly knock it {{Cond|Prone}}. | image = Slam.webp | cost = action | damage = amount: 2d8, type: Bludgeoning, mod:Strength | attack roll = Yes | range m = 3 | condition = Prone | condition duration = 2 | condition save = Strength | used by creatures=Ogres }}...") |
HarveyPekar (talk | contribs) mNo edit summary |
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| condition duration = 2 | | condition duration = 2 | ||
| condition save = Strength | | condition save = Strength | ||
| used by creatures= | | used by creatures=Ogres | ||
}} | }} | ||
[[Category:Actions]] | [[Category:Actions]] | ||
[[Category:Class actions]] | [[Category:Class actions]] |
Revision as of 22:58, 15 November 2023
Slam is an Action that allows the creature to hit a target for a large amount of damage and possibly knock them Prone.
Description
Hit a target and possibly knock it .
Properties
- Cost:
- Action
- Damage:
- 2d8 (2~16) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Range: 3 m / {{{range ft}}} ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Ogres