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The Jolty Vest: Difference between revisions

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| type = Medium Armour <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Medium Armour <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armorclass = 13 <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armor's tooltip. -->
| armourclass = 13 <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armourclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->

Revision as of 02:28, 13 February 2023

The Jolty Vest image

Template:RarityColoredText is an uncommon Medium Armour that shocks enemies who land attacks on the wearer while they have Lightning Charges.

Description Icon.png

Yrre the Sparkstruck got their nickname for both their obsession with lightning and the inventions they created, which had the habit of electrocuting both Yrre and any poor observers that got too close.

Properties

Special

The wearer of this item gains:

  • Countershock: When the wearer takes damage while having Lightning Charges, the attacker must succeed a Dexterity Saving Throw or become Shocked.
    • Important Note: This effect only occurs when taking damage in melee.

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