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Gloves of Flint and Steel: Difference between revisions

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| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency =  <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency =  <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armorclass =  <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armor's tooltip. -->
| armourclass =  <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armourclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->

Revision as of 02:28, 13 February 2023

Gloves of Flint and Steel image

The Template:RarityColoredText are an uncommon pair of gloves that allow the wearer to set enemies ablaze whenever they deal Fire damage.

Description Icon.png

The inside of these gloves are roughened from the pull and release of countless arrows.

Properties

  • Gloves Gloves
  • Rarity: Uncommon
  •  Weight: 0.5 kg / 1 lb
  • Price: 310 gp

Special

The wearer of this item gains:

  • Hot Little Hands: When the wearer deals Fire damage, the target has to succeed a Constitution Saving Throw or start Burning.

Where to find