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Hot Little Hands: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Hot Little Hands''' | description = When the wearer deals {{DamageType|Fire}} damage, the target has to succeed a Constitution {{Saving Throw}} or start {{Cond|Burning}}. | recharge = Per attack | condition = Burning | condition duration = 2 | condition save = CON | condition dc = 8 | granted by items = Gloves of Flint and Steel }}") |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Hot Little Hands''' | | summary = '''Hot Little Hands''' is a passive feature that allows the user to burn their targets after dealing fire damage. | ||
| description = When the wearer deals {{DamageType|Fire}} damage, the target has to succeed a [[Constitution]] {{Saving Throw}} or start {{Cond|Burning}}. | | description = When the wearer deals {{DamageType|Fire}} damage, the target has to succeed a [[Constitution]] {{Saving Throw}} or start {{Cond|Burning}}. | ||
| recharge = Per attack | | recharge = Per attack |
Revision as of 21:31, 23 November 2023
Hot Little Hands is a passive feature that allows the user to burn their targets after dealing fire damage.
Description
When the wearer deals Fire damage, the target has to succeed a Constitution Saving throw or start .
Details
- Recharge: Per attack
Condition: Burning
Duration: 2 turns
DC 8 Constitution saving throw
- Takes 1d4Fire damage per turn.
- Can be removed with the Healing Potion or gaining . action, using a
- Immune from if .
- action can be used on Burning characters and/or objects.
How to learn
Granted by the equipment:
- Gloves of Flint and Steel (inaccessible)