Greatclub (Minotaur): Difference between revisions

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m (HarveyPekar moved page Greatclub (Minotaur Variant) to Greatclub (Minotaur): being on a separate page already tells us it's a variant! for comparison: Bite vs Bite (Panther))
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| weight lb = 17
| weight lb = 17
| price = 16
| price = 16
| uid = WPN_MINOTAUR_Greatclub_A
| uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4
| weapon actions = Tenacity
| weapon actions = Tenacity
}}
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Revision as of 01:19, 9 December 2023

Greatclub (Minotaur) image

Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids.

Description Icon.png

Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective.

Properties

Damage
D12 Bludgeoning.png 2d12 (2~24) + Strength modifier Damage TypesBludgeoning damage
Details
Greatclubs Greatclubs
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 8.5 kg / 17 lb
Price: 16 gp
UID WPN_MINOTAUR_Greatclub_A
UUID 20bd2850-f6b3-4f13-bf96-c566d8df0de4

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

This weapon can only be obtained by forcing a Minotaur to drop their weapon.