Greatclubs
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Greatclubs are a type of two-handed simple melee weapon. Following are some base attributes common to most greatclubs, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Greatclub. Further down below, you can find a list of all greatclubs in the game.
Properties
- Damage:
-
1d8 (1~8) + Strength modifier
Bludgeoning damage
- Details:
-
Two-Handed
-
Range: 1.5 m / 5 ft
-
Dippable
Actions
If you have proficiency, equip in main hand to gain:
- No results
Concussive Smash(
): Hit an enemy with all your might to deal damage and possibly
Daze them.
List of greatclubs
Weapon | Enchant. | Damage | Damage Type | Extra Dmg. | E.D. Type | Weight | Price | Special |
---|---|---|---|---|---|---|---|---|
2d8 | Bludgeoning |
8.5 kg
|
16 |
Main Hand Only
|
||||
1d8 | Bludgeoning |
4.5 kg
|
20 | |||||
2d8 | Bludgeoning |
4.5 kg
|
20 |
![]() |
||||
+1 | 1d8+1 | Bludgeoning |
4.5 kg
|
65 |
Main Hand Only
|
|||
+1 | 1d8 + 1 | Bludgeoning |
4.5 kg
|
400 | ||||
+1 | 1d8 +1 | Bludgeoning |
4.5 kg
|
190 |
|
|||
+1 | 1d8 + 1 | Bludgeoning | 1d6 | Piercing |
4.5 kg
|
190 |
|
Legacy content
-
(None)
External links[edit | edit source]
Greatclub on the Forgotten Realms Wiki