Combustible Coins: Difference between revisions

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(Created page with "{{ActionPage |summary = '''Combustible Coins''' is an action available to Gerringothe Thorm, which creates several piles of coins which will detonate at the end of the next round, dealing force damage. |description = Enchant a pile of coins to explode. |image = Generic Damage.webp |condition = Explosive Hoard |condition duration = 1 |damage = amount:3d8, type:Force |save = Dexterity,half damage |aoe = radius |aoe m = |aoe ft = |recharge = Per turn |cost = action |...")
 
(Updated damage fields)
Line 5: Line 5:
|condition = Explosive Hoard
|condition = Explosive Hoard
|condition duration = 1
|condition duration = 1
|damage = amount:3d8, type:Force
|damage = 3d8
|save = Dexterity,half damage  
|damage type = Force
|save = DEX
|on save = Targets still take half damage.
|aoe = radius
|aoe = radius
|aoe m =  
|aoe m =  

Revision as of 21:27, 22 December 2023

Generic Damage.webp

Combustible Coins is an action available to Gerringothe Thorm, which creates several piles of coins which will detonate at the end of the next round, dealing force damage.

Description

Enchant a pile of coins to explode.

Properties

Cost:
Action
Damage:
D8 Force.png 3d8 (3~24) Damage TypesForce damage
Details:
AoE:  m /  ft (Radius)
Recharge: Per turn
DEX Save (On Save: Targets still take half damage.)

Condition: Explosive Hoard

Explosive Hoard Explosive Hoard

Duration: 1 turn

  • This mound of coins is primed to explode.

How to learn

Used by creatures: Gerringothe Thorm

Notes

  • Can be removed by simply picking up the pile of enchanted coins.