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| summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}. | | summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}. | ||
| description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn. | | description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn. | ||
| warning = {{Prereq|When the condition ends, the creature becomes {{Cond|Lethargic}}.}} | |||
When the condition ends, the creature becomes {{Cond|Lethargic}}. | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = |
Revision as of 09:37, 22 December 2023
Haste is a level 3 transmutation spell. This spell allows spellcasters to allow their allies to become .
Description
Target yourself or an ally to become . The creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving throws, its Movement Speed is doubled, and can take one additional Action per turn.
When the condition ends, the creature becomes .
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 9 m / 30 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Hastened
Duration: 10 turns
- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is increased by 9 m / 30 ft.
- Target gains an additional Action.
- When the condition ends, target becomes and is unable to move or take Actions for 1 turn.
Condition: Lethargic
Duration: 1 turn
- Consumed by exhaustion in the aftermath of .
- Can't move or take Actions, Bonus actions, or Reactions.
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, and Circle of the Land (Artic or Grassland)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 9: Oath of Vengeance
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Darkfire Shortbow ( Recharge: Long rest)
Notes
- WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste. The Haste effect will end early, the character will still be affected by , and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
- s with the Pact Boon can cast this spell once per Long Rest once they receive Deepened Pact at level 5.
- A longer version of Haste called Celestial Haste is granted by Gontr Mael. Recharge: Long rest
- While the description of Haste states that it doubles the target's movement speed, it actually only adds 9 m / 30 ft to their total.
Visuals
External links
- Haste on the Forgotten Realms Wiki