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Knock Unconscious: Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{Action page | summary = '''Knock Unconscious''' is a class action that deals minor, non-lethal damage. Marcus will use it when trying to capture Isobel. | description = Make a non-lethal attack against a creature. If the attack would kill the creature, you Knock it Out instead. Knocking companions unconscious will Down them. | image = Toggle Non-Lethal Attacks.webp | cost = action | damage = 1d4 | damage t...") |
HiddenDragon (talk | contribs) mNo edit summary |
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Knocking companions unconscious will [[Downed (Condition)|Down]] them. | Knocking companions unconscious will [[Downed (Condition)|Down]] them. | ||
| image = Toggle Non-Lethal Attacks.webp | | image = Toggle Non-Lethal Attacks.webp | ||
| controller icon = Toggle Non-Lethal Attacks Icon.webp | |||
| icon = Toggle Non-Lethal Attacks Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = 1d4 | | damage = 1d4 |
Revision as of 10:08, 25 April 2024
Knock Unconscious is a class action that deals minor, non-lethal damage. Marcus will use it when trying to capture Isobel.
Description
Make a non-lethal attack against a creature. If the attack would kill the creature, you Knock it Out instead.
Knocking companions unconscious will Down them.
Properties
- Cost:
- Action
- Damage:
- 1d4 (1~4) Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Knocked Out
- Affected entity can't move or take actions, bonus actions or reactions.
- Will disappear permanently after a Long Rest unless it was Temporarily Hostile.
How to learn
Used by creatures: Marcus