Ad placeholder
Spreading Spores: Difference between revisions
Jump to navigation
Jump to search
Necrotic damage per turn to all creatures that inhale them, except you and your allies.
mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 6: | Line 6: | ||
| cost = bonus | | cost = bonus | ||
| concentration = | | concentration = | ||
| damage = | | damage = 2d8 | ||
| damage type = Necrotic | |||
| damage2 = | | damage2 = | ||
| attack roll = | | attack roll = |
Revision as of 10:04, 29 April 2024
Spreading Spores is a class action. While is active, you can create a cloud of spores that deals Necrotic damage to any creature that walks through or starts its turn in the cloud and fails a Constitution saving throw.
Description
Seed an area in deadly spores that deal 2d8![Damage Types](/w/images/thumb/3/39/Necrotic_Damage_Icon.png/25px-Necrotic_Damage_Icon.png)
The spores disappear when ends.
Properties
- Cost:
-
Bonus action
- Damage:
-
2d8 (2~16)
Necrotic
- Details:
-
Range: 18 m / 60 ft
-
AoE: 3 m / 10 ft (Radius)
-
CON Save
Condition: Spreading Spores
How to learn
Classes:
- Class level 10: Circle of the Spores
Notes
- It may appear that allies are affected by this as they visibly cough when caught in the area of effect, but they do not actually take damage.