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Circle of the Spores
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Circle of the Spores is one of the Subclasses of Druid. These druids use fungal growth and decay to inflict Necrotic damage through spells, as well as to raise corpses through fungal infestation to fight at their side.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.
Level 2
Gain an additional Cantrip:

)
(- Unleash a cloud of necrotic spores upon a target. This uses a reaction, so other reactions won't trigger this turn.

+
)
(- Gain 4 Temporary Hit Points per Druid level and deal an additional 1d6
Necrotic damage while you have them. Cast with double damage.
Level 3
- 2nd Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 5
- 3rd Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 6

- Target a Beast or Humanoid corpse and raise a Fungal Zombie until next Long Rest. Counts as a Reaction.
Fungal Infestation Charges: 4
- The number of times you can use Fungal Infestation. Replenished by Long Rest.
Level 7
- 4th Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 9
- 5th Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 10

)
(- Seed an area in deadly spores that deal 2d8
Necrotic damage per turn to all creatures that inhale them, except you and your allies.