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Barkskin: Difference between revisions
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{| role="presentation" class="wikitable" | {| role="presentation" class="wikitable" | ||
| <strong>[[File:Barkskin Condition Icon. | | <strong>[[File:Barkskin Condition Icon.webp|frameless|upright=0.12]] Barkskin</strong> | ||
|- | |- | ||
| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|Until [[Long Rest]]}} | | [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|Until [[Long Rest]]}} | ||
* Base [[Armour Class]] increased to 16. | * Base [[Armour Class]] increased to 16. | ||
|} | |} |
Revision as of 20:09, 16 July 2023
Barkskin is a Level 2 Transmutation Spell. This spell spellcasters to fortify the defense of a willing creature and increase their Armour Class. While under the effect of this spell, the target's skin has a bark-like texture.
Description
Touch a willing creature to toughen its skin and increase its Armour Class up to 16.
Properties
Available to level 3 Druid and level 5 Ranger.
- Gain:
16 Armour Class
(base) - Range:
1.5m / 5ft
- Concentration:
Required
Barkskin |
Duration: Until Long Rest
|