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Slam (Water Elemental): Difference between revisions

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(Updated area parameters)
(Expanded damage)
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| image =Slam Water Elemental.webp
| image =Slam Water Elemental.webp
| cost = action
| cost = action
| damage = unarmed
| damage = 5
| damage type = Bludgeoning
| damage type = Bludgeoning
| extra damage = 2d6
| extra damage = 2d6
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| condition save =  
| condition save =  
| used by creatures = Water Elemental
| used by creatures = Water Elemental
| notes =  
| notes = * There is no [[saving throw]] to avoid the {{Cond|Chilled}} condition. As long as the attack hits, the condition will be applied.
}}
}}

Revision as of 03:32, 1 August 2024

Slam Water Elemental.webp

Slam is an Action unique to the Water Elemental.

Description

Slam into a foe and create a puddle of water around the impact site.

Properties

Cost:
Action
Damage:
+
D6 Cold.png 2d6 (2~12) Damage TypesCold
Details:
Attack roll
 Melee: 1.5 m / 5  ft
AoE: 1 m / 3 ft (Radius)
Creates Area: Water (surface)

Condition: Chilled

Chilled Chilled

Duration: 2 turns

Area: Water (surface)

How to learn

Used by creatures: Water Elemental

Notes

  • There is no saving throw to avoid the Chilled Chilled condition. As long as the attack hits, the condition will be applied.